I cant wait for the ranger class myself , dose anyone have an idea when that class will be release? If a GM sees this post it would be greatly appreciated if u could give us a hint on what classes we will see in the near future.
I would like to see a two weapon fighter as that is nearly what I always play in D&D. Not sure if that exists in 4e since it seemed alot more limited but here is to hoping!
I would like to see a two weapon fighter as that is nearly what I always play in D&D. Not sure if that exists in 4e since it seemed alot more limited but here is to hoping!
Tempest fighter.
But here's hopping for Barbarian
(In case anyone says its too similar to a GWF then you never played one in 4e... a true 2handed striker class bringing a world of pain to single targets).
I can't wait for the ranger to come out, but I would love to see a bard. I honestly can't find too many games with a bard class that really interest me.
ranger and warlock already made just waiting for release err i mean thats a vicious rumor from datamined content and people finding warlock gear my bad lol
Actual Join date: Dec 2007
0
dourhelmMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Since I started playing D&D in the 70's, I have always been a Paladin kind of guy. So here's hoping.
I do not think multi-class is possible with the way they implemented the skills.
I am ready for ...
a ranged dps class (ranger or caster), a tank, and a healer. I think they need to cover the basics before getting exotic and those are missing currently....
all kidding aside I am really looking forward to the warlock and ranger. Would also love to see a paladin (tank/healer maybe??) and a monk would be kinda neat. Bard or buffer of some sort would be neat too. Shapechanger druid maybe...
I do not think multi-class is possible with the way they implemented the skills.
I am ready for ...
a ranged dps class (ranger or caster), a tank, and a healer. I think they need to cover the basics before getting exotic and those are missing currently....
all kidding aside I am really looking forward to the warlock and ranger. Would also love to see a paladin (tank/healer maybe??) and a monk would be kinda neat. Bard or buffer of some sort would be neat too. Shapechanger druid maybe...
It would be possible but I doubt it will happen (for game balance reasons).
Basically you just replace the paragon path with the second class.
Neverwinter Online Open Beta is an ongoing success
It would be possible but I doubt it will happen (for game balance reasons).
Basically you just replace the paragon path with the second class.
There is more to it than that though, I think they would have to edit a lot of code to enable using other weapon types. Say you mixed CW & GWF, can it use both orbs and 2h weapons? I think that is not possible without modification, *at a guess*. Armor type, etc as well would be odd, as would the benefits of some class set items.
And you can't just swap paragon for it, unless forcing a 30/30 level build. What about a 10/50?
Could a multi-classer open 2 types of resource packages without kits? etc...
Comments
Most likely classes to come first is Ranger and Warlock.
Gaurwulf - GF, hybrid tank/dps, GS 12.5k
Tempest fighter.
But here's hopping for Barbarian
(In case anyone says its too similar to a GWF then you never played one in 4e... a true 2handed striker class bringing a world of pain to single targets).
I am ready for ...
a ranged dps class (ranger or caster), a tank, and a healer. I think they need to cover the basics before getting exotic and those are missing currently....
all kidding aside I am really looking forward to the warlock and ranger. Would also love to see a paladin (tank/healer maybe??) and a monk would be kinda neat. Bard or buffer of some sort would be neat too. Shapechanger druid maybe...
Basically you just replace the paragon path with the second class.
There is more to it than that though, I think they would have to edit a lot of code to enable using other weapon types. Say you mixed CW & GWF, can it use both orbs and 2h weapons? I think that is not possible without modification, *at a guess*. Armor type, etc as well would be odd, as would the benefits of some class set items.
And you can't just swap paragon for it, unless forcing a 30/30 level build. What about a 10/50?
Could a multi-classer open 2 types of resource packages without kits? etc...