Escaping the King of Ghouls - NW-DALP70L5M
by: @odoofmetz
Tag: Combat
Sub Tag: Story, Crypt, Outdoor
The story is that one Herbert West, a mortician working for the Neverwinter Undertakers Guild has uncovered the truth behind an old wives tale that has circulated throughout funerary circles for generations, that of the White Kingdom, a mythical kingdom of the dead where the dead live lives like ordinary men and neither sickness or age assails the blessed who dwell therein.
Unfortunately for Herbert, in investigating this realm he summoned one of its denizens, an Emissary for the King of Ghouls, Doresain, the abyssal lord who rules over the White Kingdom as its lord and master. After failing to make a pact with the creature Herbert fled, terrified, and has been seeking someone destroy the creature before it is able to establish for its master a permanent foothold in the world of Faerun.
Expect a fair amount of combat with some dialogue, and a pretty engaging story. Please don't hesitate to tell me what you think!
Escaping the King of Ghouls - NW-DALP70L5M
by: @odoofmetz
Tag: Combat
Sub Tag: Story, Crypt, Outdoor
Something is killing the members of the Morticians guild in Neverwinter - and stealing away with the bodies of the recently embalmed dead. Herbert West, de-animator of the undead, has called upon your services due to the recent death of his adventuring partner, Rorik Caskcracker. Being an undertaker himself, Herbert knows he is a potential target and has sought out your aid in what turns into a cross planar adventure.
Its not too long, but its fairly difficult with some unique fights.
Specifically the update included extra maps, more fights, better NPC interaction, slight retooling of the story to improve the storyline of the campaign and made Doresain a little tougher too boot.
Comments
by: @odoofmetz
Tag: Combat
Sub Tag: Story, Crypt, Outdoor
The story is that one Herbert West, a mortician working for the Neverwinter Undertakers Guild has uncovered the truth behind an old wives tale that has circulated throughout funerary circles for generations, that of the White Kingdom, a mythical kingdom of the dead where the dead live lives like ordinary men and neither sickness or age assails the blessed who dwell therein.
Unfortunately for Herbert, in investigating this realm he summoned one of its denizens, an Emissary for the King of Ghouls, Doresain, the abyssal lord who rules over the White Kingdom as its lord and master. After failing to make a pact with the creature Herbert fled, terrified, and has been seeking someone destroy the creature before it is able to establish for its master a permanent foothold in the world of Faerun.
Expect a fair amount of combat with some dialogue, and a pretty engaging story. Please don't hesitate to tell me what you think!
Thanks.
@odoofmetz
(Looking for reviews and improvements, how can I make it more fun! Thanks guys.)
by: @odoofmetz
Tag: Combat
Sub Tag: Story, Crypt, Outdoor
Something is killing the members of the Morticians guild in Neverwinter - and stealing away with the bodies of the recently embalmed dead. Herbert West, de-animator of the undead, has called upon your services due to the recent death of his adventuring partner, Rorik Caskcracker. Being an undertaker himself, Herbert knows he is a potential target and has sought out your aid in what turns into a cross planar adventure.
Its not too long, but its fairly difficult with some unique fights.
Specifically the update included extra maps, more fights, better NPC interaction, slight retooling of the story to improve the storyline of the campaign and made Doresain a little tougher too boot.