I spend 10-15 mins waiting to get into a dungeon. When I get in my game takes 8 minutes to patch (where I crash more often than not during and yes, I know I can disable in-game patching.) . When I finally get through that, my group is 4 TR's and a GWF...
How hard is it to code the queue's so there is 1 tank 1 healer and 3 dps classes? That coding cannot be that difficult. There is maintenance literally 7 to 8 times per week on the game and every time you fix problem A you create problems B, C, and D.
I understand me not being able to queue for a dungeon and enjoy the game doesn't directly impact Zen sales but leaving the game entirely because it is a poor, lazy, and terribly managed project certainly will.
There are like two things to do at level 60, queue a dungeon or queue PvP... if your queue system is completely broken and terrible then what am I supposed to do at 60?
The content servers supplying the patching are so insanely slow today anyway, I tried turning off patching in the launcher and got a couple of megs in ten minutes.
They're so slow that you AFK out while trying to load in to PvP matches. Amazing. I'd leave it downloading, but right now, it's so slow that it'd make no difference. I'm at a loading screen for a PvP match with a popup telling me that I've been removed for being AFK too long, and have been there for the last fifteen minutes. All I have to look forward to is waiting for the game to recover enough to kick me out
In the launcher, go to the options and turn off on-demand patching/downloading. The launcher will then download everything before you play. You won't have to download anything while you are in the game.
We're gonna internet like it's 1995! You might want to reconsider your ISP.
As far as the queue system goes, if there aren't any Clerics or Guardians available it will put you together with whatever is available. At that point you have the option of either leaving, or try to make it work. Having the option is better than no option at all.
Like with any other game, if no one decides to roll a healer, or to a less extent in this game, a tank, expect queues to be long, and also in this case, sub-optimal.
We're gonna internet like it's 1995! You might want to reconsider your ISP.
As far as the queue system goes, if there aren't any Clerics or Guardians available it will put you together with whatever is available. At that point you have the option of either leaving, or try to make it work. Having the option is better than no option at all.
Like with any other game, if no one decides to roll a healer, or to a less extent in this game, a tank, expect queues to be long, and also in this case, sub-optimal.
It's entirely possible that it's the players, but I've had no issues with on demand patching til today. Given this is beta, my first instinct is to look at Cryptic lol.
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rapticorMember, NW M9 PlaytestPosts: 1,078Arc User
It's entirely possible that it's the players, but I've had no issues with on demand patching til today. Given this is beta, my first instinct is to look at Cryptic lol.
The problem is the concept, it works well on low to medium server load days, but when you have high server load it slows to a snails pace due to all the people hitting the server for the data.
I'm not sure that word "literally" means what you think it means.
I'm not sure you understand how many times the game has gone down for maintenance. Hope you're enjoying your $200 deposit on a busted game, Oh wonderful "Hero of the North".
As far as it being my ISP, I thought that possibility as well but it is not just me experiencing this. As far as the queue's go, I'm fine with a long queue to have a legit group rather than a 10 min queue to get 4 TR's and a GWF. Even If i wanted to try to run that dungeon you think there is any chance you are getting all 5 people to do that? Dream on.
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cidergutzMember, Neverwinter Beta UsersPosts: 1Arc User
edited May 2013
I've given up for today...bloody ridiculous this day and age how slow it taking to get patched!! I'm on 60meg Cable ..shouldn't be a problem !!
Both the pregame and ingame patching are pretty slow.
C'mon guys, my toaster is faster than your servers, do something about it!!!
With the money you get from 500 spider-riding-visa-charging-spoiled-to-the-bone kids you can buy yourself a full room of new racks that can carry the whole thing for years to come.
How hard is it to code the queue's so there is 1 tank 1 healer and 3 dps classes? That coding cannot be that difficult.
It's not hard, but this isn't a game where that is needed. If people learned to adapt and learn new things, they could beat every boss just fine. I've seen it, it's part of the reason for the adds with bosses and companions.
Sorry, I STILL can't make my own posts. thanks PW! However, I have an urgent issue that kinda just cropped up today
NEW METHOD FOR TROLLING!
To get out of an area, other than Protector's Enclave, one must click on a sparkly door and select the new area. However, when you are NOT in protector's enclave, only ONE person can use the door at a time. What this means is that people are now clickin on the door and going afk, preventing anyone else from using teh door, essentially trapping everyone else inside. This somehow does not invoke the AFK timer and they can do this all day.
Work-around.
Switch to another instance and then use the door. However, I have noticed this a fair bit of late.
It's not hard, but this isn't a game where that is needed. If people learned to adapt and learn new things, they could beat every boss just fine. I've seen it, it's part of the reason for the adds with bosses and companions.
I actually wholeheartedly agree with you on this Tf, problem is everyone is so focused on the classic style of MMOs that morons leave dungeons before attacking one mob if the group makeup doesnt match what they feel is appropriate.
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rapticorMember, NW M9 PlaytestPosts: 1,078Arc User
I'm not sure you understand how many times the game has gone down for maintenance. Hope you're enjoying your $200 deposit on a busted game, Oh wonderful "Hero of the North".
Considering I've been playing it every day yes I think I "understand how many times the game has gone down for maintenance". It surely hasn't been once a day like you claim. And yes I am enjoying my time in the game thanks for your concern. If you're not than that's your own problem. Carry on.
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mooglebMember, Neverwinter Beta UsersPosts: 3Arc User
Technically correct, but in the last week it was down 6 times in total for planned maintenance and emergency maintenance. That is an awful lot of downtime and a few of them occurred during what would be considered peak playing time.
The game is quite good, but it has some real glaring flaws that are hindering players. I'd much rather see them resolve things like the queuing problem mentioned, or the behind the scenes patching, or the exploits before they concern themselves with additional content or frivolous things like dye packs. Hell, let me buy a power respec with any of the 98 in game currencies even.
But then, I'm playing a guardian fighter. 30-second queues, anyone?
Quite amusing, mate.
I'm a DC, playing in peak hours and in all the time I played, I got ONE less then 15 minute queue.
So much for the "there are no clerics in this game".
And the patching problems yesterday where just bloody pathetic for a company, that runs several other games and is supposed to have experience in MMOs.
And the patching problems yesterday where just bloody pathetic for a company, that runs several other games and is supposed to have experience in MMOs.
I also have no patching problems as I've disabled on demand patching in the game launcher and have downloaded the whole game to my system. Try it. Fire up the launcher. Go to options. Near the bottom it's going to have a little box that you can check off that says "Disable On Demand Patcher".
Close launcher after applying and then wait about five minutes. Fire it back up and wait for the (roughly) 2.2 gig download of the rest of the game. Problem solved.
I stopped doing these dungeons for now, i missed most of them while levelling up because i out leveled them too quick but mostly because the ques never ever popped, why dont they just make them end game material, all of them.
I've had the same issue with my DC. To the point where I couldn't get a dungeon queue to pop in over an hour. If I log over to my CW I will be in a group in no time. Without a cleric of course...
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jakula1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I just find it annoying not being able to refill groups, or get back into a group after being disconnected. I was disconnected last night halfway through a dungeon with a mate and once I managed to log back in I was placed in my previous zone I had been questing in with no way to get invited back.
i agree. the que system is a big fun killer. dungeon delves event anyone ? wasted the whole hour without getting a balanced party (no cleric at all). day by day. the only content i got atm is pvp.
Comments
They're so slow that you AFK out while trying to load in to PvP matches. Amazing. I'd leave it downloading, but right now, it's so slow that it'd make no difference. I'm at a loading screen for a PvP match with a popup telling me that I've been removed for being AFK too long, and have been there for the last fifteen minutes. All I have to look forward to is waiting for the game to recover enough to kick me out
As far as the queue system goes, if there aren't any Clerics or Guardians available it will put you together with whatever is available. At that point you have the option of either leaving, or try to make it work. Having the option is better than no option at all.
Like with any other game, if no one decides to roll a healer, or to a less extent in this game, a tank, expect queues to be long, and also in this case, sub-optimal.
It's entirely possible that it's the players, but I've had no issues with on demand patching til today. Given this is beta, my first instinct is to look at Cryptic lol.
I'm not sure that word "literally" means what you think it means.
The problem is the concept, it works well on low to medium server load days, but when you have high server load it slows to a snails pace due to all the people hitting the server for the data.
I'm not sure you understand how many times the game has gone down for maintenance. Hope you're enjoying your $200 deposit on a busted game, Oh wonderful "Hero of the North".
As far as it being my ISP, I thought that possibility as well but it is not just me experiencing this. As far as the queue's go, I'm fine with a long queue to have a legit group rather than a 10 min queue to get 4 TR's and a GWF. Even If i wanted to try to run that dungeon you think there is any chance you are getting all 5 people to do that? Dream on.
C'mon guys, my toaster is faster than your servers, do something about it!!!
With the money you get from 500 spider-riding-visa-charging-spoiled-to-the-bone kids you can buy yourself a full room of new racks that can carry the whole thing for years to come.
It's not hard, but this isn't a game where that is needed. If people learned to adapt and learn new things, they could beat every boss just fine. I've seen it, it's part of the reason for the adds with bosses and companions.
NEW METHOD FOR TROLLING!
To get out of an area, other than Protector's Enclave, one must click on a sparkly door and select the new area. However, when you are NOT in protector's enclave, only ONE person can use the door at a time. What this means is that people are now clickin on the door and going afk, preventing anyone else from using teh door, essentially trapping everyone else inside. This somehow does not invoke the AFK timer and they can do this all day.
Work-around.
Switch to another instance and then use the door. However, I have noticed this a fair bit of late.
PW please fix.
I actually wholeheartedly agree with you on this Tf, problem is everyone is so focused on the classic style of MMOs that morons leave dungeons before attacking one mob if the group makeup doesnt match what they feel is appropriate.
Considering I've been playing it every day yes I think I "understand how many times the game has gone down for maintenance". It surely hasn't been once a day like you claim. And yes I am enjoying my time in the game thanks for your concern. If you're not than that's your own problem. Carry on.
Technically correct, but in the last week it was down 6 times in total for planned maintenance and emergency maintenance. That is an awful lot of downtime and a few of them occurred during what would be considered peak playing time.
The game is quite good, but it has some real glaring flaws that are hindering players. I'd much rather see them resolve things like the queuing problem mentioned, or the behind the scenes patching, or the exploits before they concern themselves with additional content or frivolous things like dye packs. Hell, let me buy a power respec with any of the 98 in game currencies even.
But then, I'm playing a guardian fighter. 30-second queues, anyone?
Occam's Razor makes the cutting clean.
Quite amusing, mate.
I'm a DC, playing in peak hours and in all the time I played, I got ONE less then 15 minute queue.
So much for the "there are no clerics in this game".
And the patching problems yesterday where just bloody pathetic for a company, that runs several other games and is supposed to have experience in MMOs.
I also have no patching problems as I've disabled on demand patching in the game launcher and have downloaded the whole game to my system. Try it. Fire up the launcher. Go to options. Near the bottom it's going to have a little box that you can check off that says "Disable On Demand Patcher".
Close launcher after applying and then wait about five minutes. Fire it back up and wait for the (roughly) 2.2 gig download of the rest of the game. Problem solved.
Occam's Razor makes the cutting clean.