I've run into an issue with the quest I'm currently building, and it has raised some questions that I hope someone here can answer. Here goes:
1) Can you reuse a map? For example, in my quest, the player starts in a temple. After they do something, I want them to be able to return to that temple. Do I have to duplicate the map, or is there a way to tie that map back into the story?
2) Can you have more than one spawn point in a map, or are you limited to just one? For example, if I have a forest area with a building and cave, can a player exit the building, go in the cave, and then return that that map from the cave at a different spawn point?
Does anyone have a link to any good documentation for the Foundry? Or, does any even exist at this point?
Thanks in advance.
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2. The answer for question one answers this since you can't return to the same map. Theoretically you could build a split map with sections unconnected to each other, and then use teleporters to send the player to different spots.
"Does anyone have a link to any good documentation for the Foundry? Or, does any even exist at this point?"
There's a manual that's stickied. It's not going to get updated though, as the person that made it left NWO. There's a FAQ around somewhere as well, but not stickied.