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Help (GWF): getting knocked on his HAMSTER.

purvee1purvee1 Member Posts: 48 Arc User
edited May 2013 in The Militia Barracks
What skill, ability or magic fairy dust should I be using to stop my GWF getting knocked over? Its getting rather bloody annoying when getting those ork drop icon spells spammed at you, as you have such a long animation to get back up.

Sometimes I'm lucky to get back up and mash a healing potion before I'm face first again.

So any advice?
Post edited by purvee1 on

Comments

  • rasmuseprasmusep Member, Neverwinter Beta Users Posts: 53
    edited May 2013
    Best advice is to simply avoid any aoe. Use your sprint ability and be carefull when you engage in combat as it locks you down.
  • serpentttserpenttt Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 77
    edited May 2013
    If you determination bar is full enough use it when you see knockbacks coming. You can't be knocked down while unstoppable. You can still be knocked back though, weird right?
  • purvee1purvee1 Member Posts: 48 Arc User
    edited May 2013
    Delete, had a minor brain <font color="orange">HAMSTER</font>.
  • purvee1purvee1 Member Posts: 48 Arc User
    edited May 2013
    rasmusep wrote: »
    Best advice is to simply avoid any aoe. Use your sprint ability and be carefull when you engage in combat as it locks you down.

    Trouble is in some fights they come so fast you won''t be able to dodge them all, and if you're dodging you're not attacking, or attempting to win the fight.
    serpenttt wrote: »
    If you determination bar is full enough use it when you see knockbacks coming. You can't be knocked down while unstoppable. You can still be knocked back though, weird right?

    Yup, had seen that during a fight. I was beginning to doubt I'd read that unstoppable makes you immune to getting knocked around.
  • keobiaakeobiaa Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Knowing when to stand in AoE/CC with Unstoppable to max at-will damage is something that will come in handy in the harder dungeons, if you're using roar smartly you should always have plenty of determination.
  • daedracdaedrac Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 51
    edited May 2013
    Also, using sprint breaks your animation so you can dodge.
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