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Round Robin loot.

jaymadiv#8056 jaymadiv Member Posts: 423 Arc User
edited May 2013 in General Discussion (PC)
Use it.

Love it.

Never complain about people NEEDing on everything again.

Devs - make Round Robin the default for PUGs. Guilds and Static/pre-made Groups can adjust to Need/Greed as they see fit.
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Post edited by jaymadiv#8056 on

Comments

  • knoteskadknoteskad Member Posts: 0 Arc User
    edited May 2013
    So, how does that work exactly?

    Boss drops a piece of Cleric gear now only the Rogue gets to see/loot it?
  • jaymadiv#8056 jaymadiv Member Posts: 423 Arc User
    edited May 2013
    knoteskad wrote: »
    So, how does that work exactly?

    Boss drops a piece of Cleric gear now only the Rogue gets to see/loot it?

    perhaps so. depends on who's turn it is.

    but that puts the onus on players to either exchange with their party members afterwards or sell the gear on the AH.

    I'd rather that, than some jerk rolling Need on every single unidentified item in the Delve.

    Round Robin ensures everyone gets loot, and nobody can really complain about "ninjas".

    that said, I'd like a chat notice when someone gets a Blue or higher drop. just so we can ask for trades.
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  • xavynxavyn Member Posts: 7 Arc User
    edited May 2013
    jmadfour wrote: »
    perhaps so. depends on who's turn it is.

    but that puts the onus on players to either exchange with their party members afterwards or sell the gear on the AH.

    I'd rather that, than some jerk rolling Need on every single unidentified item in the Delve.

    Round Robin ensures everyone gets loot, and nobody can really complain about "ninjas".

    that said, I'd like a chat notice when someone gets a Blue or higher drop. just so we can ask for trades.

    I have seen you mention this in a 100 threads because it worked once properly for you because you had decent people in a pug group. Why is no one noticing the obvious...

    Just make it so you can only need on items that your class can use...
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited May 2013
    jmadfour wrote: »
    perhaps so. depends on who's turn it is.

    but that puts the onus on players to either exchange with their party members afterwards or sell the gear on the AH.

    I'd rather that, than some jerk rolling Need on every single unidentified item in the Delve.

    Round Robin ensures everyone gets loot, and nobody can really complain about "ninjas".

    that said, I'd like a chat notice when someone gets a Blue or higher drop. just so we can ask for trades.

    And you're expecting pugs to just hand it over? I don't really see how this is any different than everyone just need rolling TBH.

    They should just make it so each boss drops a chest that gives everyone a piece of loot like the delve chest. No idea why they did it this old school way.
  • jester3993jester3993 Member Posts: 0 Arc User
    edited May 2013
    I'm a fan of the Diablo III loot distribution.... you only see your own loot. If it's there, it's yours. Done and done.
  • dazlindazlin Member Posts: 0 Arc User
    edited May 2013
    GW2 has looting done correctly.. Implement noaw pls PW.
  • bringerofreddawnbringerofreddawn Member Posts: 109 Bounty Hunter
    edited May 2013
    Most dungeons do not have 5 bosses that drop rares.
    Hence suggestion is useless.
  • sanmercisanmerci Member Posts: 203 Arc User
    edited May 2013
    jester3993 wrote: »
    I'm a fan of the Diablo III loot distribution.... you only see your own loot. If it's there, it's yours. Done and done.

    I believe Dat D&D Other MMO does this as well, and it works wonderfully.
  • redwaterxredwaterx Banned Users, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 130 Bounty Hunter
    edited May 2013
    jmadfour wrote: »
    Use it.

    Love it.

    Never complain about people NEEDing on everything again.

    Devs - make Round Robin the default for PUGs. Guilds and Static/pre-made Groups can adjust to Need/Greed as they see fit.

    This is just the stupid thing. I've seen this same thing mentioned by you in several other threads, and I've refrained from commenting on it, but you decided to bring this idiocy to my thread, so my hand's been forced. I'll be fair - Round Robin probably works well in groups that ARE NOT PUGs. In a PUG situation, however, that's just the dumbest legitimate suggestion I've seen so far.
    knoteskad wrote: »
    So, how does that work exactly?

    Boss drops a piece of Cleric gear now only the Rogue gets to see/loot it?

    Because of that, right there. We're supposed to DEPEND on the ****ty, self-aggrandizing, egotistical in-game community (yes, the AFK PvP, Foundry exploit, Boss One-shot community) to respond to a "Would you kindly" by giving us loot that they can now say they came by rightfully? If the solution was as simple as that, people needing in NBG groups wouldn't feel so inclined to be HAMSTER about it, and a lot less people would complain, as they'd still be getting their gear. Good effort.
  • kerlaakerlaa Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I still think a Need/Greed system could work.

    Need roll means your current character NEEDS it so make it bind on pick up
    Greed means you want it for an alt or to sell on the auction so make it bind on equip.

    Then there would be no reason for a TR (just an example) to roll need on a DC (again just an example) piece. If He did in fact roll Need on it just to irk ppl off then fine place him on the ignore list and never group with him again.
  • spodeanspodean Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 22 Arc User
    edited May 2013
    Can only need on stuff you can equip is the simplest answer.
  • jaymadiv#8056 jaymadiv Member Posts: 423 Arc User
    edited May 2013
    alright, fine.

    round robin sucks.

    stupid idea. whatever lol.

    *shrug*
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  • elessymelessym Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    jmadfour wrote: »
    alright, fine.

    round robin sucks.

    stupid idea. whatever lol.

    *shrug*

    Actually, it would work fine. It's just that the typical MMO player can't see the obvious problems with proposed solutions like "Need only on class."
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
This discussion has been closed.