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Lunging strike needs to snare / slow

vyruzvetrixvyruzvetrix Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 6 Arc User
edited May 2013 in The Militia Barracks
And I don't mean a massive snare or slow, just a very short one (ie.1 second) to compensate for latency.

As it stands you can charge to an enemy, hit them and do damage with the ability itself, but then you are immediately out of range again before you can use any other abilities.
Post edited by vyruzvetrix on

Comments

  • cihuacoatlcihuacoatl Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited May 2013
    I disagree.. we have an ability that snare already.

    The main purpose of this ability is a gap closer and interrupt. There is some question if this interrupt works though.
  • sadmummysadmummy Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    cihuacoatl wrote: »
    I disagree.. we have an ability that snare already.

    The main purpose of this ability is a gap closer and interrupt. There is some question if this interrupt works though.

    If I understand OP correctly, his complain is that because of the lag, when you try to use your snare after a charge, he is already out of range. And that's why he suggests just a small snare.
  • vyruzvetrixvyruzvetrix Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 6 Arc User
    edited May 2013
    sadmummy wrote: »
    If I understand OP correctly, his complain is that because of the lag, when you try to use your snare after a charge, he is already out of range. And that's why he suggests just a small snare.

    100% spot on.
  • chinzw85chinzw85 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 18 Arc User
    edited May 2013
    Ability qeueing would solve that.
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