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Any ETA on the Threat fix for Sentinel tree?

selaralselaral Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 20 Arc User
edited May 2013 in The Militia Barracks
While I love to dps, I would love to be able to tank as I originally wished to. Anyone have an ETA on when they are looking to fix threat in this game?

-Fix Clerics Threat
-Fix Man at Arms threat
-Fix Sentinel spec Threat (<---please)

Multiple Personas, only 'One' me
"Why should one devolve themselves to try and entertain those of a lesser mindset around them?"
Post edited by selaral on

Comments

  • proqludumproqludum Member, Neverwinter Beta Users Posts: 83
    edited May 2013
    They still did not touch any balancing issue with the patches in the OB, I guess we have to wait till module 1 hits the servers for any mayor balancing work.
  • ganjaman1ganjaman1 Member Posts: 792 Arc User
    edited May 2013
    Why would you tank anything when you can just bring out the cheese 2 cleric + random dps ? ( saying this as my main is a GF lol )
  • elspethtirelnwelspethtirelnw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 200 Bounty Hunter
    edited May 2013
    I've been hoping that Cryptic would at least admit that it was an issue (since BW3) and that it would be resolved sometime in the future. I only hope that they realize it is a problem, since I do understand that they don't have the time to respond to every issue. However, some kind of official word on the matter would still be nice. The issue practically makes the tree broken at this time.
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  • selaralselaral Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    I've been hoping that Cryptic would at least admit that it was an issue (since BW3) and that it would be resolved sometime in the future. I only hope that they realize it is a problem, since I do understand that they don't have the time to respond to every issue. However, some kind of official word on the matter would still be nice. The issue practically makes the tree broken at this time.

    Yeah, it does. I originally went sentinel but had problems trying anything. Sure, I had great damage resistance but trying to get anything was just like a dog trying to walk through a door with a stick that was too big to fit and just kept hitting the door.

    I just want them to at least say they know there is a problem. Would be nice. I have a respec token ready to go as soon as they say it and admit they are working on it.

    Multiple Personas, only 'One' me
    "Why should one devolve themselves to try and entertain those of a lesser mindset around them?"
  • mrbloodybartucmrbloodybartuc Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 27 Arc User
    edited May 2013
    I'm scared to ask, because my plan was to build my GWF into an AOE add tank, but what is wrong with the sentinel agro talents? And are you talking about the two of them that increase crit/threat on crit for your first at-will and the one that increases agro for Come and Get It?
  • realpureshadowrealpureshadow Member Posts: 90
    edited May 2013
    It's because rogues and wizard do so much damage. Speccing sentinel you lose most of your damage for medicore taunts. I think if you have the best gear possible you could get your taunts faster, but at the same time dps is gonna be even higher at that point.

    But like ganjaman said, no reason for tanks with double clerics. Astral Shield is like 75% damage reduction. You can pretty much faceroll keyboard at that point.

    Theres certain pulls that are 10+ mobs where a GWF can actually do good, but more than likely the cleric is gonna get aggro first and die.

    Come and Get It sounds good on paper but the pull is weak. Is like your inhaling and they just look at you. The damage buff is nice, but with 2 taunts you lose at other damage abilities that could had been aggro tools.
  • forsakenlich1forsakenlich1 Banned Users, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    It's because rogues and wizard do so much damage. Speccing sentinel you lose most of your damage for medicore taunts. I think if you have the best gear possible you could get your taunts faster, but at the same time dps is gonna be even higher at that point.

    But like ganjaman said, no reason for tanks with double clerics. Astral Shield is like 75% damage reduction. You can pretty much faceroll keyboard at that point.

    Theres certain pulls that are 10+ mobs where a GWF can actually do good, but more than likely the cleric is gonna get aggro first and die.

    Come and Get It sounds good on paper but the pull is weak. Is like your inhaling and they just look at you. The damage buff is nice, but with 2 taunts you lose at other damage abilities that could had been aggro tools.

    smoke more salvia

    Come and get it has insane range and an excellent pull. One of the best positioning tools in the game

    You will never have the single target threat gen of a GF and your not pulling threat in single targets off the rogue.

    You are not a main tank but an EXCELLENT off tank and peeler for your cleric. I play the GWF in the sentinel spec and have no problems off tanking and peeling and even main tanking many t2 dungeons.

    if you are main tank ask your team to engage a second after you so you can get aggro. If your the off tank the combination of yours and your GFs threat abilities will make your clerics feel lonely because nobody is chasing them.

    If your an off tank in certain fights like pirate king or mouth of madness, you can easily collect adds and fight them on your own

    there is nothing wrong with the sentinel trees threat
  • selaralselaral Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    smoke more salvia

    Come and get it has insane range and an excellent pull. One of the best positioning tools in the game

    You will never have the single target threat gen of a GF and your not pulling threat in single targets off the rogue.

    You are not a main tank but an EXCELLENT off tank and peeler for your cleric. I play the GWF in the sentinel spec and have no problems off tanking and peeling and even main tanking many t2 dungeons.

    if you are main tank ask your team to engage a second after you so you can get aggro. If your the off tank the combination of yours and your GFs threat abilities will make your clerics feel lonely because nobody is chasing them.

    If your an off tank in certain fights like pirate king or mouth of madness, you can easily collect adds and fight them on your own

    there is nothing wrong with the sentinel trees threat
    I would like to see a video of you successfully pulling adds off a cleric. I mean it. I truly do. Or tell me your spec and what the hell you are doing because I could not for the life of me hold anything off the cleric (and yes, it is a known bug for their aggro)

    Multiple Personas, only 'One' me
    "Why should one devolve themselves to try and entertain those of a lesser mindset around them?"
  • flipsydesflipsydes Member Posts: 19 Arc User
    edited May 2013
    ganjaman1 wrote: »
    Why would you tank anything when you can just bring out the cheese 2 cleric + random dps ? ( saying this as my main is a GF lol )

    ^^^^ This.
  • forsakenlich1forsakenlich1 Banned Users, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    flipsydes wrote: »
    ^^^^ This.

    this doesnt work in high end content. you need someone that can soak up and take aggro as needed

    5 clerics is not going to heal 1hit kos
  • elspethtirelnwelspethtirelnw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 200 Bounty Hunter
    edited May 2013
    The current situation in T2 and Castle Never, with poor mechanics, makes the instances rather dull at times. I really don't know what Cryptic was thinking when they were addressing threat during alpha and closed beta. If a Sentinel was not meant to pull proper threat, they should at least give us feats that further buff the party or debuff mobs - as in further into the tree that make it viable.

    Hopefully something is done soon that will make combat more meaningful... right now it feels poorly balanced and there isn't much use for proper tanks (unless that's the long term intention for DCs). A lot of players will be turned off by this given some time and that is not good for the game. Simply my opinion, but I don't see it going well if something isn't done in the near future.
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  • bighalsybighalsy Member, Neverwinter Beta Users Posts: 261 Bounty Hunter
    edited May 2013
    I was in alpha from the getgo and we complained about this...a lot. We never got *any* feedback from the devs on it - or really anything else for that matter, beyond that they were reading our posts. They're not big on communication. While the game itself is pretty solid there are still glaring balance issues for classes, mobs (bosses, et al). So it's not like *we* dropped the ball and weren't aware of it or didn't voice about it long and loud. I honestly have no idea what they're thinking or why they're so reticent to engage with the players about their intentions for this sort of stuff.
    Midget soothsayer robs bank. Small medium at large.
  • elspethtirelnwelspethtirelnw Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 200 Bounty Hunter
    edited May 2013
    bighalsy wrote: »
    I was in alpha from the getgo and we complained about this...a lot. We never got *any* feedback from the devs on it - or really anything else for that matter, beyond that they were reading our posts. They're not big on communication. While the game itself is pretty solid there are still glaring balance issues for classes, mobs (bosses, et al). So it's not like *we* dropped the ball and weren't aware of it or didn't voice about it long and loud. I honestly have no idea what they're thinking or why they're so reticent to engage with the players about their intentions for this sort of stuff.

    Thanks for this bit of insight, bighalsy. Hopefully they'll come around to addressing this problem soon. I can't imagine they could go on much longer without releasing some kind of balancing changes... The issues are becoming far more obvious with each passing day.
    | Banners of the Light | Recruitment is open | End Game PvE and PvP |
    | Lust | Level 60 Guardian Fighter 15.8k GS|
  • selaralselaral Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    I would be fine being a buff bot if threat doesn't get fixed. Hell, if I can make other people even stronger I'll take the hit. I'm fine dpsing but it is not what I want to do. Though it is nice being told by the tank that the cleric he is inviting may leave if they saw me as a GWF only to have them stay and actually compliment me on being a good GWF.

    Still as I said. If I can buff people and make them better, I'm cool with that too.

    BUFF EVERYONE! \o/

    Multiple Personas, only 'One' me
    "Why should one devolve themselves to try and entertain those of a lesser mindset around them?"
  • forsakenlich1forsakenlich1 Banned Users, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    selaral wrote: »
    I would like to see a video of you successfully pulling adds off a cleric. I mean it. I truly do. Or tell me your spec and what the hell you are doing because I could not for the life of me hold anything off the cleric (and yes, it is a known bug for their aggro)

    http://www.youtube.com/watch?v=B7K2EE2P8Fs&feature=youtu.be
  • selaralselaral Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    Can you do it without two clerics? I would rather see that. (Not trying to be mean, just looking for a closer set to what I deal with)

    Multiple Personas, only 'One' me
    "Why should one devolve themselves to try and entertain those of a lesser mindset around them?"
  • lasciverlasciver Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 9 Arc User
    edited May 2013
    To be polite, that isn't tanking, it's surviving. You have two Astral Shields on the ground almost ~90% of the time. There's almost no aggro held throughout the video either, you're capable of pulling them to you, but they're still not facing you, they're just kicking the **** out of the group.

    In regards to something you said about marking targets as a GF. You can mark more than four, the mark doesn't last a "short time", it lasts as long as you don't take un-guarded damage and it's incredibly easy to refresh.

    This thread made my eyes bleed.
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