Is it possible for the devs to adjust the treasure chest "accessibility" in skirmishes? I'll see a chest that is accessible, but after killing the monsters in the area near the chests, the chests become "unusable".
Please make the chests useable for everyone "after" the monsters in the chest area are defeated.
Comments
I'd rather the chests be taken out altogether than have them be a 'first to click it gets the prize'. Reduce the value of the loot in the chests, if there's concern about too much loot. But don't make it so that rogue that stayed back or ran ahead and stealthed to wait, gets the goods every time.