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Leveling new characters is painfully boring.

therealalientherealalien Member, Neverwinter Beta Users Posts: 72
edited May 2013 in General Discussion (PC)
Can we please have another way to gain levels besides questing? I've already experienced the story line and it's pretty boring having to do it over and over and over again. Can we please get an alternate way to level?
Post edited by therealalien on

Comments

  • pzzdachupzzdachu Member Posts: 398 Arc User
    edited May 2013
    Besides playing the game?
    Allow me to introduce myself, I am P'zzd Achu.
  • blightedbishopblightedbishop Member Posts: 31 Arc User
    edited May 2013
    Try the Foundry?
  • therealalientherealalien Member, Neverwinter Beta Users Posts: 72
    edited May 2013
    Try the Foundry?

    Name me some good Foundry instances for leveling.
  • john242424john242424 Member Posts: 0 Arc User
    edited May 2013
    This is the reason I never play alts and never will. Anybody can have my other two character slots. Been there done that after you level 1 in all these games.
    Frosted Lucky Charms are Magically Delicious!
  • morbicmorbic Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    You could always grind, do the foundry, queue dungeons, queue skirmishes, or queue pvp. How dare they make you experience a story-line driven linear quest system like all those other non-sandbox open-world MMOGs that people complain about being to hard or requiring a non-directional grind....
  • stadulatorstadulator Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 75
    edited May 2013
    How about find a new game.

    This is just one result of having the broken progression system if games like this and SWtOR. Takes less than a month to reach "end game" only to find there is no end game. So you reroll, but to what end? To get another toon to "end game"??

    EQ Next by year's end though!
  • pzzdachupzzdachu Member Posts: 398 Arc User
    edited May 2013
    I have made Level 12 (or 13) in about 20 hours. How fast should we be gaining levels. Cause this is super fast (Monty Haul) to me.
    Allow me to introduce myself, I am P'zzd Achu.
  • arcbladezarcbladez Member Posts: 210 Bounty Hunter
    edited May 2013
    I actually enjoy levelling an alt. First was my TR and now a CW, and I love how my CW plays very differently, so it feels like a whole new game.

    If you're that bored with your current alt, maybe you should try another class. Like if you played a TR, play a CW, or if you played a tank, play a healer, if you player a healer, try a tank, or if you were a tank/healer then try a DPS or vice-versa!
  • morbicmorbic Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    stadulator wrote: »
    How about find a new game.

    This is just one result of having the broken progression system if games like this and SWtOR. Takes less than a month to reach "end game" only to find there is no end game. So you reroll, but to what end? To get another toon to "end game"??

    EQ Next by year's end though!

    Depends on if you count Epic dungeons or Foundry content as possible end-game avenues. Also most D&D mechanics are based around 5-person parties and not full-blown raids.
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited May 2013
    I wish dungeon grinding was better XP.

    I'd do that instead, it is boring doing the exact same thing over again.

    And foundry xp blows.

    I miss the good old days of CoH, where'd you'd want to find a big group and just plow through dungeons/missions that were actually hard, but also gave the best xp.

    So much fun, grouping should ALWAYS be the best xp.
  • stringsestringse Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 63
    edited May 2013
    Can we please have another way to gain levels besides questing? I've already experienced the story line and it's pretty boring having to do it over and over and over again. Can we please get an alternate way to level?
    What other way would you suggest? You can level so many ways in this game...some people I just don't get.
  • stadulatorstadulator Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 75
    edited May 2013
    pzzdachu wrote: »
    I have made Level 12 (or 13) in about 20 hours. How fast should we be gaining levels. Cause this is super fast (Monty Haul) to me.

    I'm with you. I thought it was fast when I started a week ago, and thought, "Ok, well they're basically handing us the first 10 levels." But when it didn't slow down by lvl 20, or lvl 30 or even level 43 (which I am after exactly a week of play.) I level so fast I get locked out of dungeons and skirmishes I've only gotten to play once.

    You'd think a game with no end game would want you leveling SLOWER, so they could build end game content. I guess we don't live in a golden age of MMO's atm :(
  • beaghan1beaghan1 Member Posts: 404 Arc User
    edited May 2013
    Can we please have another way to gain levels besides questing? I've already experienced the story line and it's pretty boring having to do it over and over and over again. Can we please get an alternate way to level?

    why do you want to level up to play a game that you obviously are trying to avoid playing?
  • jetahjetah Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I'll say the amount of exp gained via the Foundry exploit was too much but it was an alternative means to level. Dungeons are the worst, imo.

    If I could gain the same amount of exp in the foundry as I could with the story, i'd be for it.
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  • stadulatorstadulator Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 75
    edited May 2013
    morbic wrote: »
    Depends on if you count Epic dungeons or Foundry content as possible end-game avenues. Also most D&D mechanics are based around 5-person parties and not full-blown raids.

    Playing the same dungeons with no mechanics changes, added content or even difficulty beyond "Ok T2 and here's 500 more adds!"

    I'm down with D&D mechanics. Played since 1979. However, this is an MMO with a D&D theme. And how on earth did they expect people to keep playing when you can clear ALL the content in two months. Doesn't seem like a business plan centered around longevity.
  • john242424john242424 Member Posts: 0 Arc User
    edited May 2013
    And then if leveling takes too long people call it a Korean grind fest. They can't win.
    Frosted Lucky Charms are Magically Delicious!
  • tfangeltfangel Member Posts: 0 Arc User
    edited May 2013
    beaghan1 wrote: »
    why do you want to level up to play a game that you obviously are trying to avoid playing?

    Seriously, i always wonder this.
    And foundry xp blows.

    No, it's fine. What changed was that the knock ogres into a pit of death no longer give what you want. I'm guessing from your comment that all you want is Progress Quest. There a bunch of actually fun quests on the foundry, that give decent loot and xp.

    You could just have the main to focus on, and play the alt when you feel the need for a change. Questing is fast, even more so when you've done it once before, since you know exactly where to go and what to do. If that bores you though, dungeons, skirmishes, pvp and foundry are decent xp too. Leveling is insanely fast here, faster than any mmo i've ever played, with a good variety of ways to get there. Any faster and it would be progress quest.
  • tfangeltfangel Member Posts: 0 Arc User
    edited May 2013
    stadulator wrote: »
    Playing the same dungeons with no mechanics changes, added content or even difficulty beyond "Ok T2 and here's 500 more adds!"

    I'm down with D&D mechanics. Played since 1979. However, this is an MMO with a D&D theme. And how on earth did they expect people to keep playing when you can clear ALL the content in two months. Doesn't seem like a business plan centered around longevity.

    How is that really different form D&D mechanics? Monster has skills it uses (with a live dm, but that's impossible in a computer mmo), and extra monsters usually with it, players attack, monsters attack, things die. Sometimes there are environmental effects, but there are no special things that aren't here that are in a monster manual, really.
  • j0mberwakij0mberwaki Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 152 Bounty Hunter
    edited May 2013
    Dungeons = fun. Foundry = fun. Progression = fun. PVP = fun.

    It may just be me, I don't know, but I find doing quests over and exploring the knicks and knacks of dungeons/maps/etc to be quite fun, really.
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  • clansman2013clansman2013 Member Posts: 0 Arc User
    edited May 2013
    Each to their own. Personally, I'm leveling 4 characters roughly at the same time, I have a 43, 37, 26 and a 20, and I haven't got bored with the quests so far.
    [SIGPIC][/SIGPIC]
  • elessymelessym Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Alts are not for everyone. Just a fact of life.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • platinuplatinu Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Can we please have another way to gain levels besides questing? I've already experienced the story line and it's pretty boring having to do it over and over and over again. Can we please get an alternate way to level?

    You still have to get them to 10th but once you get them to level 10, start doing Leadership with them. I've gotten my cleric from 12 to 18 just by professions. My rogue from 11 to 15. My CW from 29 to 35. But I'm leveling my GF the old fashioned way, mostly by doing instances with pugs, but a lot of quests as well.

    This way, when I'm in the mood to play an alt, they'll at least have the ability to ride a mount.

    Edit: I forgot to add, I also log them in at least once a day and /invoke. That's usually a nice chunk of exp.
  • sm177ysm177y Member Posts: 24
    edited May 2013
    You can level to 60 via solo questing within 20 hours or less I'd say. Just follow the map and dotted lines, and jam 1 accepting and turning in quests. Don't pick up loot, etc. It's much faster if you just grind it and quit dinking around.

    Questing by far gives you the most EXP. Forget foundry, dungeons, pvp etc. If you just go aggro on solo questing you'll be to 60 in no time. Set yourself up with new weapon every 4 levels and new gear ever 6-8. And make sure you are questing at your respective level.
  • beaghan1beaghan1 Member Posts: 404 Arc User
    edited May 2013
    elessym wrote: »
    Alts are not for everyone. Just a fact of life.

    true, no game can appeal to all either.
  • sallee132sallee132 Member, Neverwinter Beta Users Posts: 2
    edited May 2013
    it seems u never done pvp
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