Currently we're the only class without a dodge mechanic. in PVE, this is fine, because sprint is balanced so we can dodge just about any boss attack, but in PVP it's utterly broken. Rogues, Mages, and Clerics all have a similar mechanic, a.k.a. dodging/teleporting away, which makes them "dodge" any attack in the process, and GFs have their block, which makes them "block" any attack in the process. What do GWFs have? A sprint, which everything still hits us in and makes it utterly useless.
Post edited by ioannides5 on
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zenraijMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
edited May 2013
Take it like a man, dish it back out (Tab)
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ioannides5Member, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Our Tab does not do the same thing. 1) you can still be damaged in it (mind you, 25-50% less, but still), only thing it stops us from is CC. 2) IF you're just starting a fight, most likely your unstoppable bar will be empty, meaning you can't even use it.. you're going to be at 50% hp before u can even use it. Something needs to be done about our so called "dodge mechanic" known as sprint.
zenraijMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
edited May 2013
I know what it does; Im saying you take dmg, and then you use our class mechanic to reward them for the dmg they dealt to you. A (up to 50% dmg reduction) and Uncceable is better to me than a 2x/3x charge on a CC and some Dmg.
The mobility of this class is nice. Just fits my playstyle a bit better.
Currently we're the only class without a dodge mechanic. in PVE, this is fine, because sprint is balanced so we can dodge just about any boss attack, but in PVP it's utterly broken. Rogues, Mages, and Clerics all have a similar mechanic, a.k.a. dodging/teleporting away, which makes them "dodge" any attack in the process, and GFs have their block, which makes them "block" any attack in the process. What do GWFs have? A sprint, which everything still hits us in and makes it utterly useless.
The only gripe I have with other classes dodge mechanics is that my attacks/encounters miss even if their dodge is used a full second after my encounter hits. But I've learned how to counter that anyway. GWF is by far the most mobile class.
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orangerascalMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
yes yes, please change the sprint into a dodge so i can quite GWF till the world ends
Comments
They will never get away again. Never.
The mobility of this class is nice. Just fits my playstyle a bit better.
Yeah I'd say that's pretty bad!
or
even better give the other classes a sprint