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Endless add-ons (during boss battles)

drvorhees666drvorhees666 Member Posts: 1 Arc User
edited May 2013 in PvE Discussion
a little bit of add-ons for group dungeons is fine but you guys took it too far and made endless hordes of mobs to fight WHILE fighting an already difficult boss.... 2-3 waves at the most would be sufficient difficulty during a boss battle but anything over is just outrageous... ive not been able to complete a simple dungeon in the past 20 queues because of the amount of add-ons wiping out the squad before we can even get a quarter tick out of the bosses health... hell even in single man dungeons... ive had to abandon several dungeons just because ive tried repeatedly to beat the boss while having my *** handed too me by add-ons... i try taking out the add-ons and i still die because MORE SPAWN!!! now this is just a suggestion but its a huge downfall to the playability of the game in my honest opinion and from countless others ive heard say as well... take it into consideration... lower the add-on waves please
Post edited by drvorhees666 on

Comments

  • johnj9000johnj9000 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 39
    edited May 2013
    Yes, please.
  • zenraijzenraij Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 22 Arc User
    edited May 2013
    NOOOOOOOOO DONT NERF UNTIL I GET THERE :((((((( I want to see it hard! or impossible first :((((( And You actually confused me with addons as in modules for the games, not add spawns.
  • drvorhees666drvorhees666 Member Posts: 1 Arc User
    edited May 2013
    no i mean mob spawns lol
  • norobladnoroblad Member Posts: 556 Arc User
    edited May 2013
    A side note:
    foundry scaled up modules, some of those spawn summoner adds for the boss. In one that I was doing at level 45 or so, the undead boss summoned the dread wights or whatever they are called and each of those summoned like 5 zombies each. It quickly became nearly impossible, I think I won but only because I brute force killed the boss before the adds got me, then they killed me and when I revived the adds were despawned so I "won".
  • daedracdaedrac Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 51
    edited May 2013
    L2CC.

    Boss fights are 'easy' if managed
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