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Simple way to stop afkers in pvp matchers.

mdma69mdma69 Member Posts: 0 Arc User
edited May 2013 in General Discussion (PC)
Simply add a permanent record of wins/losses into the character profile that others can see, maybe with rewards for a certain amount of victories won. As people doing the afk in matches clearly care more for score/stats more than anything else, this will give them an incentive to actually play (shame that one's needed though).
Post edited by mdma69 on

Comments

  • chintaechintae Member Posts: 110 Bounty Hunter
    edited May 2013
    More importantly, don't give exp/glory for 0 points on the scoreboard??

    Or, auto boot them if more than 2 minutes idle and put a 1hr pvp ban on the queue.

    Will clear this up really fast
  • kreakor27kreakor27 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 7 Arc User
    edited May 2013
    Bots really dont care about shame factor, the only solution is 0 glory for afk kick and 1 hour ban from pvp.

    Worked in wow and other games will work here 2. But hey they are to busy making money on this game. So they released it 6 months before they should. This is not a open beta its live becourse they charge people for respec etc. And there wont be a chr wipe.
  • bzzzdbzzzd Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    mdma69 wrote: »
    Simply add a permanent record of wins/losses into the character profile that others can see, maybe with rewards for a certain amount of victories won.

    yeah, because we all know statwhoring completely eliminates people's desire to play the system
    chintae wrote: »
    More importantly, don't give exp/glory for 0 points on the scoreboard??

    Or, auto boot them if more than 2 minutes idle and put a 1hr pvp ban on the queue.

    Will clear this up really fast

    1. ride out, make 10 points, afk. GREAT SOLUTION
    2. have to pee/door rings/sth urgent happens LOL HOPE YOU LIKE YOUR 1HR COOLDOWN.

    especially for case 2 I can see you back here whining about it once they implement it.


    all in all great ideas, keep it up! (it's like you never played another mmo, there are already working solutions, cryptic just needs to actually implementing them)
  • bzzzdbzzzd Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    kreakor27 wrote: »
    Worked in wow and other games will work here 2.

    AHAHAHHAHHA

    say, are you a professional comedian or just easily fooled?
  • tanerastaneras Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    bzzzd wrote: »
    1. ride out, make 10 points, afk. GREAT SOLUTION

    You assumed he meant any score what-so-ever = full glory rewards.

    What if he meant that the glory you obtain is reflected by how high your score is. 0 score = 0 glory. Low score = low amount of glory. Medium score = medium amount of glory. Same for large.

    AFK farmers who only get what they put in would either have to actually put in or not get anything. That would stop them. The only problem you'd have here would be griefers who just want to see people pissed a few of their pvp team isn't doing anything.
  • chintaechintae Member Posts: 110 Bounty Hunter
    edited May 2013
    bzzzd wrote: »
    yeah, because we all know statwhoring completely eliminates people's desire to play the system



    1. ride out, make 10 points, afk. GREAT SOLUTION
    2. have to pee/door rings/sth urgent happens LOL HOPE YOU LIKE YOUR 1HR COOLDOWN.

    especially for case 2 I can see you back here whining about it once they implement it.


    all in all great ideas, keep it up! (it's like you never played another mmo, there are already working solutions, cryptic just needs to actually implementing them)

    Played lots of other MMOs. This method worked great in Rift. I had no complaints, and probably wouldn't complain here either. IN fact, I complained more about afk'ers and whiney little %&^%&(($$%^ that moaned on and on about twinks and stacked battles, than I did about...oops, had to go answer the door, was booted from PvP and had to wait an hour to requeue. Oh well, I'll go play another toon, or better yet, GET UP AND DO SOME WORK.
    bzzzd wrote: »
    AHAHAHHAHHA

    say, are you a professional comedian or just easily fooled?

    I think he's just a troll because he's an afk floozy himself
  • bzzzdbzzzd Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    taneras wrote: »
    AFK farmers who only get what they put in would either have to actually put in or not get anything. That would stop them. The only problem you'd have here would be griefers who just want to see people pissed a few of their pvp team isn't doing anything.

    people will bot and "afk" farm if they really want to. is it easier than standing at the spawn pushing a button to not go afk? it is. but changing the system won't fix human nature.
    chintae wrote: »
    Played lots of other MMOs. This method worked great in Rift. I had no complaints, and probably wouldn't complain here either. IN fact, I complained more about afk'ers and whiney little %&^%&(($$%^ that moaned on and on about twinks and stacked battles, than I did about...oops, had to go answer the door, was booted from PvP and had to wait an hour to requeue. Oh well, I'll go play another toon, or better yet, GET UP AND DO SOME WORK.

    yet I still remember a thread from 2 weeks ago where someone complained about the afk-timer in conquest (as did people back then in wow, where it was even more punishing). a vote would help more than any timers, but for that they'd have to fix the queue first.

    and yeah, don't get me started about the twink-whiners. not saying rift pvp back then was perfect, but getting rolled by someone better equipped (heck most of them queued on level x1 or x2 in quest greens) was the least of it's problems...

    at least in rift I never had to deal with "wth were the devs thinking?!?"
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