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[UGC] - All I Wanted Was A Drink

jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
edited June 2013 in The Foundry
All I Wanted Was A Drink ( NW-DUAPDDXWP )

At the end of the day you're just looking for a good drink. Instead you find a city thrown into chaos, enemies everywhere, and dark magic. It's up to you to organize a defense, help the people, and find out what is behind this attack. This is the first adventure in an epic series originally told in a good old fashioned tabletop campaign.

9knyu9.jpg

This is my second quest released and is much more serious than the first. This quest is supposed to be a struggle, so it will be hard to do alone, but can be done. There are some side quests involved if you choose. I had to create my own city area to do what I wanted to do... Took a long time and 1499/1500 Details later here it is. If I get enough people playing this and liking it, I'll continue with the campaign.

If you are just looking to get your daily foundry done, this might just be too much quest for you.
Post edited by jkotch on

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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    Sweet, people! 3 more review and I can get out of the "for review" section!
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    Made a few updates:
    Updated some verbage to clarify certain quest goals.
    Added respawn point in final map.
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    More updates done:
    Traps fixed.
    Elizabeth changed to one way patrol/Escort
    Fixed naming on a few people.
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    thehuntress#2050 thehuntress Member Posts: 119 Arc User
    edited May 2013
    All I wanted was a pepsi! :)

    Grats
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    Still haven't had any more reviews at all, having a lot of trouble getting out of the "For Review" section! I'd love it someone would help me! It's hard enough tor two, so bring a friend! This has an actual story! And side quests! But still lots of action! C'mon everyone! Give it a try!
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    My quest can be found if you search for "A Mysterious Portal", subscribe to me, and it should show "All I Wanted Was A Drink" in your subscribed area! Thank you everyone!
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    slaidzslaidz Member, Neverwinter Beta Users Posts: 181 Bounty Hunter
    edited May 2013
    I'll do this tomorrow when I have more time.
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    porpoisealertporpoisealert Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 86
    edited May 2013
    Hey Jkotch. I just finished my first Foundry creation, and I'll go run through yours if you run through mine :P

    Mansion of Madness
    NW-DMG5882j5
    @porpoisealert
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    Alright, I will attempt to find your missions and play through them. Could take me a while to find them in the list though.
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    slaidzslaidz Member, Neverwinter Beta Users Posts: 181 Bounty Hunter
    edited May 2013
    You're supposed to search using the code given and if you can't find the quest using that (though that's very rare), you can use the @handle. Searching through thousands of quests is a waste of time and you won't be able to find it.
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    I'm not able to search by short code, @handle or name when it comes to items in review.

    I did however find your quest in the list after like an hour of looking. I'm having a problem though. It's telling me to go to southlake district, but there's no quest point on the map, and nothing for it on the world map either.?
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    porpoisealertporpoisealert Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 86
    edited May 2013
    Derp. Wrong quest.
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    slaidzslaidz Member, Neverwinter Beta Users Posts: 181 Bounty Hunter
    edited May 2013
    No, the bug in the beginning is a result of Cryptic's sparkle system and to counter it I added specific dialogue that says to go to the nearest gate (which would be the one a few feet away to the right of the npc). You use the overworld map to transition to the next place.

    And sorry porp if you feel my quest is "extremely buggy" and hasn't been "play tested", both concerns which are nonexistent.
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    jkotchjkotch Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
    edited May 2013
    I just figured out what my problem was!!! I always search under the "New" tab! Appearantly you HAVE to search under the "Best" Tab to find review items!
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    slaidzslaidz Member, Neverwinter Beta Users Posts: 181 Bounty Hunter
    edited May 2013
    Oh man, where I do begin?

    This quest was simply epic throughout. I soloed it on a 23 rogue and there were times when I didn't think I would make it. At first I was like "what the hell, why are there so many" and then I remembered that this was meant to be done in a group. I definitely exploited those people near the temple to the fullest, so I was dreading leaving them, but the next map was pretty fun too. The boss battle in particular was great and definitely felt like a boss battle, though those guys at the end, where were they a minute ago?!

    The one part that really stood out was when those monsters spawned. All of them. I was like "Nope, I'm outta here", but my companion decided he wanted to fight them all. He tanked em like a champ though.

    You put in a lot of hard work into this and this is one of those quests that should be put in the spot light. You did a fantastic job, but there are a couple things you can correct.

    -Alter is called alter 01
    -That torch is called static light wall torch

    Also, those guys who were boasting about how much fun it is to kill zombies, why were they so afraid? I lured some over to them in hopes of getting aid, but all I could was cowering. Anyway, great job. 5/5.
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    dugadadugada Member, Neverwinter Beta Users Posts: 77
    edited May 2013
    Hey, I played your quest but its quite hard for lvl 34. Too many encounters on same place. I think that it would unplayable on lvl 60 (solo). Try to look on it ;)
    The Cry from the Past -(name changed from "The Camp and bandits")
    NW-DDJJA7X98
    Solo quest with a great story
    My foundry in Slovak language: NW-DOBV4VXBC
    Ezrianova skrysa
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    slaidzslaidz Member, Neverwinter Beta Users Posts: 181 Bounty Hunter
    edited May 2013
    Dugada, it's meant to be a group quest.
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    chinspinnerchinspinner Member Posts: 0 Arc User
    edited May 2013
    okay, will give it a go, mine is in sig
    My new quest:

    WIP
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    dugadadugada Member, Neverwinter Beta Users Posts: 77
    edited May 2013
    Aha, I see, that explain a lot. But it was in my topic where one of my condition was "only solo" so I hope ppl will post only solo :D
    The Cry from the Past -(name changed from "The Camp and bandits")
    NW-DDJJA7X98
    Solo quest with a great story
    My foundry in Slovak language: NW-DOBV4VXBC
    Ezrianova skrysa
  • Options
    chinspinnerchinspinner Member Posts: 0 Arc User
    edited May 2013
    mine is solo, halfway through, loadin screen
    My new quest:

    WIP
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    chinspinnerchinspinner Member Posts: 0 Arc User
    edited May 2013
    stuck on loading screen, nothing to do with you, ****
    My new quest:

    WIP
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    chinspinnerchinspinner Member Posts: 0 Arc User
    edited May 2013
    First of all really sorry, got stuck on loading screen, will play again. Really enjoyed it, well balanced quest, and now you are thinking I did not play it, well I did...

    First area, the junction between paving and grass seems false, too right angly, do not care if that is a made up phrase.
    You use the standard names for encounters, make it bespoke.
    Pup is great, I wrote that? No idea why?
    I got lost when I had to kill people, not fun lost, annoying lost
    Nads to search, sorry I have written **** on my review pad
    My new quest:

    WIP
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    casten24casten24 Member Posts: 121 Bounty Hunter
    edited June 2013
    So, I went into this because I saw it on a Foundry Quest request thread that wanted soloable quests to do... much to my surprise, this wasn't one. Still, for the difficulty, yes, it's definitely a group quest, which is stated here; found out, of course, after I was done. Anyway, notes.
    There were a few object placements that could have been done better. One, in particular (may be the only one) was one of the traps in the hallway in the sewers was detached from the wall, free-floating like. There was also one of those glitchy-looking detail overlaps in the hallway just before the final boss.

    The story premise was good. The dialogue often times felt haltingly awkward, not to mention most of the people sounded as if the main character was talking to the same person only in a different skin. There was no variation in their manner of speech and nothing to make them feel like they were their own person. The only one that I felt any sense of this was from Linda, but that was mainly because of the emotional investment she was required to show upon the return of her daughter. The emotes could use a bit of fine-tuning, as well. The bartender for one seemed to be showing his emotes a bit too, soon (course, it could just be it was the wrong emote that I'd expect, I mean he just saw half of his bar transform into undead and there is no shock shown before the fear, it just goes straight to cowering). The final conversation with the guard captain also felt a bit forced, although that could be that he didn't really seem to have his own personality.

    Anyway, I hope this helps. And I hope it didn't come off as too critical. Just a bit of polishing to make it feel more natural.
    The Portrait Gray Campaign
    Prologue: Fort Neverember
    NW-DL2RVQ54C
    Chapter 1: The Gray Portrait
    NW-DHGEFBMGD
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