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Dungeons | Not Worth

nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
edited May 2013 in PvE Discussion
I feel as if the required skill to actually kill some of these bosses in the Dungeons Level 35 and up is to much for most players. Especially using the "que" system that gives you bad comps most of the time.

This is mostly a rant because I'm tired of getting grouped with bads lol. I feel like this game really punishes you if you are not aware of what's happening...Which is good, but my god it's a pain when your grouped with people that fall into this category.

I want to do the dungeons while leveling up but it's getting to the point to where it's not even worth it with the amount of bads I've seen lately.


Anyone else noticing this?
Post edited by nymesis92 on

Comments

  • megamanx7megamanx7 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    join a guild?
  • anotharatanotharat Member Posts: 2 Arc User
    edited May 2013
    Just joining whatever random guild is being spammed isn't the magic ticket to smooth gameplay. A lot of good players meet in pugs, friend up and eventually make a guild or join one or the others respective guilds.

    I feel the op's pain here. it seems like everytime I use that cursed groupfinder I end up having to heal the most mismatched pack of oblivious turds on the server

    I really don't know what to tell you though, i'm pretty much at the end of my rope as well with mid level dungeons
  • bejita231bejita231 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 18 Arc User
    edited May 2013
    Dont blame the group finder blame the lack of tanks because of the talks of them not being needed at endgame thanks to cryptic bad balancing and encounter designs, and blame the rogues being overpowered so every tard is a rogue instead of their original class they were going to play
  • inexistinexist Member Posts: 0 Arc User
    edited May 2013
    bejita231 wrote: »
    Dont blame the group finder blame the lack of tanks because of the talks of them not being needed at endgame thanks to cryptic bad balancing and encounter designs, and blame the rogues being overpowered so every tard is a rogue instead of their original class they were going to play

    Original class they were going to play? How do you know it wasn't the rogue they wanted to play anyway? Even before the game was tested a lot of players chose rogue. I usually play a rogue or a cleric/healer in every mmo. How about the "tards" who only want to play the warrior in every **** game and expect them to have the highest dps, mitigations, and hps of all the classes or they whine constantly? Stop being a condescending <font color="orange">HAMSTER</font>...
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