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Weapon & Armor Shard list?

vornado71vornado71 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 67
edited May 2013 in General Discussion (PC)
I have tried to do a search, but the term shard is really bad as most of the discussion is about servers.

Does anyone have a comprehensive list of all of the shards for armor and weapons and what each one does? With the cost of covalescent wards being so high, I really don't want to realize that shard HAMSTER is better for my class/playstyle.

Thanks!
Post edited by vornado71 on

Comments

  • vornado71vornado71 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 67
    edited May 2013
    up you go...bump
  • shootersashootersa Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 9 Arc User
    edited May 2013
    here is some our guild was managed to list from auction house and personal armor/weapon.

    Lesser Thunderhead Enchantment - (Armor) When you receive a critical strike your armor has a 10% chance to deal lightning damage and stun nearby foes. This damage scales with your level. This effect cannot happen more then once every 60 seconds.

    Lesser Flaming Enchantment - (Weapon) You deal an additional 6% of weapon damage as fire damage with your powers. Additionally you burn your foe for 2% of weapon damage as fire damage every 1 seconds for 3 seconds. this effect stacks up to 3 times.

    Next Level - Flaming Enchantment - (Weapon) You deal an additional 7.5% of weapon damage as fire damage with your powers. Additionally you burn your foe for 2.5% of weapon damage as fire damage every 1 seconds for 3 seconds. this effect stacks up to 3 times.

    Lesser Soulforged Enchantment - (Armor) When below 25% health, upon receiving damage you become immune to all damage for 2 seconds. This effect can only trigger once every 60 seconds.

    Lesser Plague Fire Enchantment - (Weapon) You deal an additional 3.5% of weapon damage as fire damage with your powers. Additionally you burn your foe for 1.2% of weapon damage as fire damage every 1 second for 3 seconds and induce Terror in your foe, reducing their Defense by 5%. This effect stacks up to 3 times.

    Lesser Tenebrous Enchantment - (Offense Slot??) When striking a foe you have a chance to deal 1% of your current Hit Points in Necrotic damage.

    Lesser Frost Enchantment - (Weapon) You deal an additional 5.5% of weapon damage in Cold damage with every swing and reduce your foe's Recovery by 13%. This lasts 4 seconds and cannot be applied more then once every 20 seconds.

    Lesser Negation Enchantment - (Armor) When receiving damage you have a 5% chance to increase your damage resistance by 10% for 4 seconds. This can only occur once every 60 seconds.

    Lesser Bilethorn Enchantment - (Weapon) You deal an additional 3.8% of your weapon damage as Poison damage with your powers. Your foe takes an additional 6.5% of weapon damage as Poison damage after 4 seconds.

    Lesser Briartwine Enchantment - (Armor) You reflect 2% of the damage dealt to you back to your attacker.

    Lesser Holy Avenger Enchantment - (Weapon) You deal an additional 9.4% of weapon damage as Radiant damage with your powers and have 5% chance: on each swing to improve your allies damage resistance by 15% for 10 seconds. This effect can only activate every 60 seconds.

    Lesser Bloodtheft Enchantment - (Armor) When below 50% health you have a 5% chance upon receiving damage to deal Necrotic damage to your attacker and heal yourself for that amount. This damage is based on your level. This can only occur once every 60 seconds.

    Lesser Fireburst Enchantment - (Armor) When you receive damage you have a 5% chance to release a fireball at your attacker that explodes, damaging all foes near it for Fire damage. The damage of this fireball scales with your level. This effect can only occur once every 60 seconds.

    Lesser Frostburn Enchantment - (Armor) On receiving damage you have a 5% chance to deal Frost damage and reduces your attacker's Recovery by 15%. The damage scales with your level. This effect lasts 4 seconds and can only occur once every 60 seconds.

    Lesser Lightning Enchantment - (Weapon) You deal an additional 10% of weapon damage as Lighting damage with every strike. This damage chains 0 times at a 50% chance for each chain.

    Lesser Lifedrinker Enchantment - (Weapon) You deal an additional 4.4% of weapon damage as Necrotic damage with your powers, then heal yourself for that amount.

    Lesser Vorpal Enchantment - (Weapon) You strike with an additional 12% critical severity. Critical Severity increases the damage your Critical Strikes deal.
  • vornado71vornado71 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 67
    edited May 2013
    You my friend deserve a big clap on the back.

    TY!
  • jedizalmjedizalm Member Posts: 13 Arc User
    edited May 2013
    I thought they were called enchantments, not shards.
  • sindofinsindofin Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
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