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CHAT is an absolute catastrophe.

yultyult Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 181 Bounty Hunter
edited May 2013 in General Discussion (PC)
The chat system in this game is filled with bugs, incredibly clunky, and woefully lacking in features. Here is an undoubtedly incomplete list of problems, both serious and minor, with the Neverwinter chat system.

- no LFG chat; hard to find people LFG in the zone spam

- no Trade chat; zone chat cluttered with people selling things

- no Global chat; chat outside of Protector's Enclave is incredibly silent and boring (I realize not everyone wants these)

- Group chat stops working. Occasionally, and by occasionally I mean multiple times per dungeon, someone will randomly get muted to the rest of the team so noone else can hear them talking.

- Group chat displays after the group disbands. Occasionally, after disbanding a group, select people can hear group chat of a new group without being in the group.

- Cycling through people/channels. The system that lets you cycle through people in whispers or channels is completely dysfunctional.

- Autofill. Basic words get filled in by long names in the middle of typing. Huge PITA.

- Chat log timer. Chat from just a few minutes ago disappears, even if chat wasn't crowded at the time.

- Opacity. Even at max opacity, the background can obscure what is being said in the chat window.

- Chat moves even while scrolling back. You would think they would let you scroll back and look at things without chat continuing to move, making it impossible to find anything in a log without going into a place by yourself with nothing happening/being said.


I'm sure there are more things that I can't think of. These shouldn't be huge, difficult fixes, but a little work could go a long way in what is probably the most important feature of an ONLINE MULTIPLAYER game.
Post edited by yult on

Comments

  • thevlakathevlaka Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    1.bull**** autofill
    2. awkward pressing backspace to reply
    3. cant right click on names to invite to party
    4. Group chat not working.

    Pretty much everything you mentioned has been pissing me the **** off.
  • yultyult Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 181 Bounty Hunter
    edited May 2013
    Oh, I forgot a big one:

    - Entering text randomly doesn't work. Sometimes you type something in group or in a whisper and it just doesn't show up. Sometimes it won't show up more than once in a row.
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited May 2013
    I think a Trade Channel would be a good idea, though it would probably become the "for everything" channel quickly, like Zone chat is now. I definitely agree on the opacity. I found it hard to find a text color that worked with the background, and often I still find it hard to see stuff. I really appreciate that the font can be scaled, though. My first impression on 1920x1080 on my 17" laptop screen was, "No way I can read this without getting a headache!", but then I discovered the scaling option and all was well. :p

    Global chat is tricky, because it would give trolls and spammers an even larger audience. As is, I seem to hit "report spam" or "ignore" about once every five minutes I spend in Neverwinter. I don't think I ever had this large of an ignore list in any game, so quickly!

    Note that you can make new chat tabs and check/uncheck what you want to see in there. I have one for tells, party and guild, though the latter two also display tells.

    There is also a bug that keeps the mouse wheel focus on the chat window even if it is not active. Hitting escape fixes that, but it happens frequently and is annoying if you bound sprint/blink/etc to "mouse wheel up" and then scroll the text instead of getting the expected result.
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  • fotzikfotzik Member Posts: 0 Arc User
    edited May 2013
    There's a LFG system, you can search for players without having to use the chat.

    There's tons of custom channels, there's even one for trading.

    Haven't had the problem with being muted, however voice chat sometimes breaks, annoying as hell. And the fact that the chat can mostly dissapear after a couple of runs when voice chat is active is annoying aswell.

    The autofill is actually players that are named like that, it's supposed to make things easier when trying to invite, just add a space after you've written the word you want.

    The log isn't a problem for me, the opacity is annoying though. The scrolling system in the chat is annoying aswell.
  • gutyoulikeafishgutyoulikeafish Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Ya, not being able to invite from chat window is a big one for me.
  • thevlakathevlaka Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    also no guild officer channel.

    If i wanted a to type out somebodys name i'd do so or use an abbreviation.
    I dont need a clunky auto fill feature to **** me over each time im trying to type .
  • hsinroghsinrog Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    yult wrote: »
    The chat system in this game is filled with bugs, incredibly clunky, and woefully lacking in features. Here is an undoubtedly incomplete list of problems, both serious and minor, with the Neverwinter chat system.

    - no LFG chat; hard to find people LFG in the zone spam

    - no Trade chat; zone chat cluttered with people selling things

    - no Global chat; chat outside of Protector's Enclave is incredibly silent and boring (I realize not everyone wants these)

    - Opacity. Even at max opacity, the background can obscure what is being said in the chat window.

    I'm sure there are more things that I can't think of. These shouldn't be huge, difficult fixes, but a little work could go a long way in what is probably the most important feature of an ONLINE MULTIPLAYER game.

    You brought up some good points but these ones have sort of already been addressed.

    You can LFG in the social tab, and in most zones the chat never seems to be so fast that I can't see LFG messages.

    There is a custom trade channel.

    Global Chat - no please. You think Zone chat is spammy and you want a Global chat?

    On the Opacity issue - have you set the Non-Active Window setting to max? It's totally counter-intuitive, which is why most people miss it, however it darkens the window enough I've never had any issue seeing text after maxing that out.
  • presilkpresilk Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 103 Bounty Hunter
    edited May 2013
    Not able to have a second chat window opened at the same time. Want to have a general spamalot window down the bottom, also one up the top for guildchat/party/tells etc. I've posted before about this and will most likely keep posting. Just so difficult to follow anything without shutting off alot of stuff.Never been a fan of Tabs.
  • demetrius94demetrius94 Member Posts: 0 Arc User
    edited May 2013
    You forget the biggest catastrophe of all.
    1) The players who are chatting.
    I don't know if people are actually serious with some of the stuff they write or if they're just trolling, but God **** it internet.
    But yeah, no trade chat would probably be my biggest gripe as well.
  • igglypigglyigglypiggly Member Posts: 42
    edited May 2013
    there are other games with global chat that is restricted by use of cash shop items to put anything there. trolls would have to pay to troll (would entertain me to no end to see someone waste money for the privilege of being foolish in public) and legitimate messages wouldnt be frequent enough to have to be funded by anything other than the astral-zen trade for any one particular individual unless you are fairly chatty. perfect world would make money off the change so im sure they'd be all over it.
  • voqarvoqar Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    TLDR: Please make using zone chat cost zen. You have the most ruthless cash shop ever...why limit yourselves? Players should be limited to typing one piece of stupidity in zone chat per minute. Pay zen in inceasing amounts to decrease the "chat cooldown." Suckers who paid 60/200 can have no cooldown even though anybody who paid that much for this game in advance probably doesn't have much of anything intelligent to contribute to chat.

    I don't want global chat, ever. It gets abused to the max.

    Zone chat in town is already amongst the worst chat in MMO history.

    It leads me to think that the majority of players are 14-25 year old males who live with their parents and will continue to do so into their 30's because they are clearly morons even though they THINK they are experts on every topic ever created and sit around yapping about said topics instead of ever playing the game they logged in to play.

    Zone has:

    - gold spammers. Yay for F2P! Yay for gold spammers repeating the same spam 20x in a row completely obliterating the OH SO HIGH quality chat flooding in from self designated web geniuses. God forbid we miss another brainless redneck (that probably owns 10 guns and is truly terrifying) making Obama death threats in public chat. I long for the day when gold spammers are spamming each other to death raiderz style - you can't use public chat at all in that game due to competing spammers.

    - people selling stuff nobody wants when there's an auction house (granted, the AH UI is so terribad it rivals the GTN in swtor for absolute fail, or would if half of it even worked). If you try to sell a lockbox in public chat, you should just lose 10 levels on the spot immediately. It should be coded into the game.

    - people LFG when there are queues. Granted, queue systems don't work worth a HAMSTER for endgame when GS and other factors enter play.

    - people too lazy to explore the town (which isn't actually all that big) that they'll be spending large chunks of time in OR that can't be bothered to look at the built in and very well done map to find...ANYTHING...and asking over, and over, and over, and over where basic stuff that's clearly on the map or that quests lead you to with a glowing trail. These mensa candidates should probably tell mommie not to leave their side after helping them fire up the computer and login - they are at risk of drowning in a puddle of their own pee.

    - people who are experts on every MMO and game ever created - remarkable when they seem to spend most of their time in town babbling about nonsense in zone chat and NOT playing a game

    - people discussing stuff that actually has to do with this game. half of which is nonsense, but at least it's about the game.

    - people asking questions about game-related topics that aren't completely obvious. this should be the majority, but it's the minority.

    I guess MMORPGs have shifted from being multiplayer games where the social element was grouping and doing things together - ie, multiplayer gaming, into social hubs full of semi-humans that want to solo in multiplayer games and yap incessantly about the dumbest of things - and none of them care what anybody is saying or know anybody - but they keep on having these deep and meaningful highly intellectual conversations about which MMO was first and other important topics.
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