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Question: "flavor" items

parkercoparkerco Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1 Arc User
edited May 2013 in The Foundry
Been working on implementing a story I've written into the Foundry but I'm stuck on something stupid (which means I'm probably being stupid). I have a handful of items I want sprinkled around the map that are not part of any quest but just color in some details for the players. I can certainly make them part of the main storyline but that's cumbersome design to me.

So is there a way, without it being a quest-related object (i.e., on the quest tree in the Foundry connected to something and that shows up as a trackable goal on the player's quest tracker) to just have examinable "flavor" items? If so, how?

Thanks in advance for your answer/s!
Post edited by parkerco on

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