So, is there a reason that casters are allowed to stand on top of these pillars indefinitely? Both classes have a knockback so its impossible to pry them off the pillars if you're a melee. So they can just sit up there all day without worrying about dying and nuke away. Doesn't seem like a lot of foresight went into the design. What do you guys think?
You can have your back to the wall and they can't knock you off.
That's what I thought too but you can still get knocked down if they get get on your sides, so there's no real safe area to battle. Which basically gives them a straight up advantage.
As previously stated, Rogues can teleport to them. Also, if they're on the pillars they're not capping the point so they're unlikely to stay there for long.
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You can have your back to the wall and they can't knock you off.
That's what I thought too but you can still get knocked down if they get get on your sides, so there's no real safe area to battle. Which basically gives them a straight up advantage.