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Damage numbers keeps rising up.

krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
edited May 2013 in Bug Reports (PC)
I think there may be a bug where using the left-click default attack continuously, the damage inflicted to target is not cleared, just summed up.. like this for a typical damage around 100:

100, 190, 270, 400, 490, 600, etc...

I know the real inflicted damage is not that. I was able against big bosses to inflict 5000 damage (and rising), but it is clear is was just a display bug.

When interrupted or if I move away, the counter seems to reset fine, then rise again

Cheers
Post edited by krisst0f on

Comments

  • horrorscope666horrorscope666 Member, Neverwinter Beta Users Posts: 415 Bounty Hunter
    edited May 2013
    Reminds me of other action mmo's, but they clearly make it stand out it's a built up combo. It seems this game at least does the display of damage numbers like that.
  • fukahmyfukahmy Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Also if you take health potions in quick succession the health addon is only showed once and is the sum of all the potions
  • archanjo17041985archanjo17041985 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    it is not a bug its a combo dmg... you can see the damage you actually made that hit going to the overall dmg above and doing the math : overall+ that single hit. when the combo breaks it starts again.
    not like some friends that told me on voice chat OMG i just did like 7000 hit. nop you didnt you made 7000 combo, for like 500/ each hit
    i7 3770k @ 4.0//HD 7950 WF3//16 GB ram Corsair @ 1600//Corsair 120 GB SSD x 2//Hyper Evo 212
  • krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    I don't understand the combo thing... When I see a yelllow 7000 hit, I assume that is the damage inflicted, but it can"t be, or it means i could anhihilate a super boss in 30 hits

    That seems unrealistic, i'd rather see the actual damage hits make

    Does this makes sense?

    Thx
  • kiralynkiralyn Member Posts: 1,440 Arc User
    edited May 2013
    krisst0f wrote: »
    I don't understand the combo thing... When I see a yelllow 7000 hit, I assume that is the damage inflicted, but it can"t be

    As long as you're continuously attacking, it just shows the sum of the damage you've done. 1600 is showing, you swing & hit again for 200, and it adds on to now show 1800. Doesn't mean that the hit you just did was 1800. But that all the hits you've done total 1800.

    (And they probably do this to keep it from being a dozen little "200"'s floating there. Especially on rogues using a fast attack power. If it showed every hit individually, they'd either have to disappear too quickly to be read or you'd have a screen full of flying numbers. Even more than there are now.)
  • birkelbirkel Member Posts: 14 Arc User
    edited May 2013
    It just adds on what youve already hit... its actually simple as hell to understand.
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