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Loving Neverwinter So Far Any Things To Make It More Fun?

ipyr0ipyr0 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 8 Arc User
edited May 2013 in General Discussion (PC)
Hey guys the titles a bit weird but i'm loving neverwinter, me and four friends are playing it together and we were wondering if there was anything else other than questing and scenarios that could change the tides of neverwinter.
Post edited by ipyr0 on

Comments

  • hycinthushycinthus Member Posts: 158 Bounty Hunter
    edited May 2013
    Yes. Housing system like EQ2 or Rift will add layers to the fun.
  • ipyr0ipyr0 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 8 Arc User
    edited May 2013
    hycinthus wrote: »
    Yes. Housing system like EQ2 or Rift will add layers to the fun.

    Could you elaborate more on this?
    Is it like construction on runescape?

    (haven't played EQ2 or Rift)
  • malonikmalonik Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    Wait.. what!? There's a housing system!?!?
    Malonik - Devoted Cleric
    Sarrix - Trickster Rogue
    Hero of the North
    Owner of Neverwinter Elite.
    Officer of Virtual Guardians.
  • morbicmorbic Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Each of you can alternate being a DM for your group by creating Foundry pieces that you cycle through or delete and recreate every so often from scratch.
  • hycinthushycinthus Member Posts: 158 Bounty Hunter
    edited May 2013
    Oh maybe I misunderstood are you asking what is currently in the game? Then no, the housing system is not in the game. That was my suggestion on how to improve the game. Yes housing is basically purchasing an in game house for your character, and then you craft or buy furniture to decorate it, bed, bookshelves, table. And then you can show off your house to your fellow players or have a guild meeting or something.
  • ipyr0ipyr0 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 8 Arc User
    edited May 2013
    morbic wrote: »
    Each of you can alternate being a DM for your group by creating Foundry pieces that you cycle through or delete and recreate every so often from scratch.

    That's a really cool idea thanks!
    hycinthus wrote: »
    Oh maybe I misunderstood are you asking what is currently in the game? Then no, the housing system is not in the game. That was my suggestion on how to improve the game. Yes housing is basically purchasing an in game house for your character, and then you craft or buy furniture to decorate it, bed, bookshelves, table. And then you can show off your house to your fellow players or have a guild meeting or something.

    Ahh okay. (Hopes slightly dropped)
  • malonikmalonik Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    hycinthus wrote: »
    Oh maybe I misunderstood are you asking what is currently in the game? Then no, the housing system is not in the game. That was my suggestion on how to improve the game. Yes housing is basically purchasing an in game house for your character, and then you craft or buy furniture to decorate it, bed, bookshelves, table. And then you can show off your house to your fellow players or have a guild meeting or something.

    Awww! I got really excited for a while there... :(
    Malonik - Devoted Cleric
    Sarrix - Trickster Rogue
    Hero of the North
    Owner of Neverwinter Elite.
    Officer of Virtual Guardians.
  • devoteoftempusdevoteoftempus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 473 Bounty Hunter
    edited May 2013
    Still waiting for it to be fun. Lack of persistent world creation and DM hosted events makes this game missing all the potential it can become.
  • ipyr0ipyr0 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 8 Arc User
    edited May 2013
    Still waiting for it to be fun. Lack of persistent world creation and DM hosted events makes this game missing all the potential it can become.

    Just gonna put a few points in here.

    #OpenBeta
    #InProduction
    #FreeToPlay
  • devoteoftempusdevoteoftempus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 473 Bounty Hunter
    edited May 2013
    ipyr0 wrote: »
    Just gonna put a few points in here.

    #OpenBeta
    #InProduction
    #FreeToPlay

    And the point of your points?
  • ipyr0ipyr0 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 8 Arc User
    edited May 2013
    And the point of your points?

    Well the way you said it made it sound like you've bought a game and been fairly dissapointed in you purchase.
  • devoteoftempusdevoteoftempus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 473 Bounty Hunter
    edited May 2013
    Yeah I bought it, had too high expectations, but that is irrelevant when they hyped so much on creators and the Foundry, that this will be a true D&D experience, and blah blah blah and yet they completely missed the mark on what made the NWN series so successful or it's longevity. I can tell you that it wasn't the modules. But hey, that's only the RPers who are the minority and Cryptic pretty much sold out for an on rails themepark MMO for a quick cash grab on a renowned IP. Waiting to see what will become of Neverwinter, especially when people get bored and Wildstar or ESO releases.
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