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Leadership - Strange Tasks Imbalances

d4rkmage99d4rkmage99 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 8 Arc User
edited May 2013 in PvE Discussion
Am I missing something with most of the Leadership tasks or are most of them dumb? For example, there is a rare task right now:

Gather Astral Diamonds - 400 Diamonds, 40 Leadership XP - *8* Hours

And here's a normal Level 4 Task:

Protect Caravan - 100 Copper, 75 XP, 200 Diamonds, 40 Leadership XP - *2* Hours

So, that being said, you can do Protect Caravan 4 times in the same amount of time you can do the Gather quest once. And end up with:

400 Copper, 300 XP, 800 Diamonds, 160 Leadership XP. And this is far from the only quest that is completely out-of-whack compared to others. It's like they just assigned random time values to all of these. I haven't spent any time in the other crafting professions so I can't speak to those.
Post edited by d4rkmage99 on

Comments

  • alberelleonhartalberelleonhart Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 19 Arc User
    edited May 2013
    It's more efficient to do the shorter ones and regularly refresh them, but most people do things like going to sleep... at which point letting the longer ones run overnight would be more profitable.
  • wingedkagoutiwingedkagouti Member Posts: 275 Arc User
    edited May 2013
    It's more efficient to do the shorter ones and regularly refresh them, but most people do things like going to sleep... at which point letting the longer ones run overnight would be more profitable.
    Basically this.

    If you can actively check up on the tasks you're running, the shorter ones will provide better rewards for your time spent. But if you for some reason (sleep, travel, work, whatever) can't access the game or gateway for an extended period of time, then the longer tasks will give you more.
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