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[Question] Costumes: Some Preset NPCs aren't Showing Up.

roguejd000roguejd000 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 32
edited May 2013 in The Foundry
Hey all.

I'm trying to create a custom encounter. I've selected a 4-mob encounter, and I wish to re-skin the mobs to look like a custom NPC. One mob will be the NPC, the other three will be as if the NPC cast illusions of himself.

I was hoping to use "Ghost" NPCs to skin the other three mobs. Unfortunately, my NPC is dressed as a "Commoner"= he's wearing a peasant tunic and trousers; no armor.

I've tried selecting a Wizard / Trickster / Warrior, etc. preset, and switching to the advanced editor, but armor cannot be REMOVED, only CHANGED.

The "Ghost Peasant", "Ghost Noble" and "Ghost Nasher" preset costumes are showing up as blank. (I would assume that these ghosts would be the ones with no armor, as my NPC is skinned after a commoner). There's still a description of what the mob should look like, but no visible mob. At all.

Any suggestions as to how to accomplish the look of a "Commoner" that's an "Illusion"?
Is anyone else having the same problem I am? (Not seeing the ghost presets)

Comments

  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited May 2013
    roguejd000 wrote: »
    Hey all.

    I'm trying to create a custom encounter. I've selected a 4-mob encounter, and I wish to re-skin the mobs to look like a custom NPC. One mob will be the NPC, the other three will be as if the NPC cast illusions of himself.

    I was hoping to use "Ghost" NPCs to skin the other three mobs. Unfortunately, my NPC is dressed as a "Commoner"= he's wearing a peasant tunic and trousers; no armor.

    I've tried selecting a Wizard / Trickster / Warrior, etc. preset, and switching to the advanced editor, but armor cannot be REMOVED, only CHANGED.

    The "Ghost Peasant", "Ghost Noble" and "Ghost Nasher" preset costumes are showing up as blank. (I would assume that these ghosts would be the ones with no armor, as my NPC is skinned after a commoner). There's still a description of what the mob should look like, but no visible mob. At all.

    Any suggestions as to how to accomplish the look of a "Commoner" that's an "Illusion"?
    Is anyone else having the same problem I am? (Not seeing the ghost presets)

    Just use a regular commoner, and place some FX around him to make him glowy or surrounded by smoke/fog.
    [SIGPIC][/SIGPIC]
  • roguejd000roguejd000 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 32
    edited May 2013
    I'll look into that. Where can I find those FX?

    //Edit - Oh, gotcha. I'll have to find a small visual effect and post it where the mob spawns. I'll have to set the mob to static, then. Oh well.
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