i play a great weapon fighter, and currently started in on a control wizard...has anyone else noticed the damage difference?
im critting at level 26 the same as my level "6" control wizard...
PLEASE FIX THIS, thank you
GWF's are both gear dependant and late bloomers from all reports at 60, GWF's are #2 in damage done, have insane aoe, good durability and some are even tanking with them... so i'd say they are doing fine. The issue is that early on there damage seems so-so, and seem to get destroyed fairly easy... roll with the cleric companion, and keep a blue weapon at all times...and i think its better...
Ive been told the GWF will get better and to be honest its barely even improving. i have high Power,Crit,Def and im still not doing as much damage as you would think. not only that that but when in groups im always at the bottom of the damage list. it sucks when the healer is out damaging you. so yeah i think they are broken.
They aren't really good in groups at all =p but they are beast in PvP. On my GWF I have 2v5ed on a point with a cleric friend on several occasions.
In PVE they have no real way to get aggro, need insane amounts of gear in order to do damage, and in order to do damage they have to sacrifice there CC potential. They need one of there passives to give them a large boost to threat generated. Then they will be really good crowd tanks. But currently, especially at low levels, it is impossible for them to get aggro and hold it. Atleast from my experiance.
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GWF's are both gear dependant and late bloomers from all reports at 60, GWF's are #2 in damage done, have insane aoe, good durability and some are even tanking with them... so i'd say they are doing fine. The issue is that early on there damage seems so-so, and seem to get destroyed fairly easy... roll with the cleric companion, and keep a blue weapon at all times...and i think its better...
yes ! I'm using a green now and it is a bit more painful , Still a great class you just have to move and move a lot .
In PVE they have no real way to get aggro, need insane amounts of gear in order to do damage, and in order to do damage they have to sacrifice there CC potential. They need one of there passives to give them a large boost to threat generated. Then they will be really good crowd tanks. But currently, especially at low levels, it is impossible for them to get aggro and hold it. Atleast from my experiance.