Even though I have played since the 2nd beta I haven't really delved too much into the difference in the items, usually just going with the recommendation of the game (unless I was going for a specific play style and stats). But now that it is "live" and I have started to get some blue items it seems like it is time to learn some game mechanics.
What makes blue items better (recommended by the game) than green items which have better stats? There is no wear and tear, nothing to repair, nothing breaks, so it's not like the quality matters. And stats-wise the game seems to indicate that the higher stats on the green give better bonuses, yet it will still recommend a lower level blue item.
At the same level, the blue item will have more stats than the green item, but it doesn't seem to be that much more, because a green item like 6 levels higher seems to start to outclass the blue item.
For example, you might see something like (numbers made up):
Belt of Goodness (green)
level 40
+50 power
+50 crit
Belt of Awesomeness (blue)
level 40
+60 power
+60 crit
Belt of Super Goodness (green)
level 50
+65 power
+65 crit
The recommendation system is HAMSTER, btw, especially if you're using certain builds (I have a build that emphasizes crit, so I will often ignore a 'stronger' item with say armor penetration over a 'weaker' item with crit).
You get gear replacements so fast and green gear drops so much, its not even worth spending extra AD to buy on the AH. I sold all my blue gear I got as drops.
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coriolanus70Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 25Arc User
Those are rarity types. Obviously, the rarer the better stats.
White < Green < Blue < Purple
I know the rarity is different. I was curious was the system was recommending stuff with worse stats, even though it was blue. As someone else mentioned, it's HAMSTER. I was hoping for a better answer but that may have to do.
Near as I can tell, every piece of gear has a non-weighted gear score number, and regardless of what the actual stats are on it, it will always recommend the piece with the higher gear score. I'm not a min-maxer by any means, but I'd take the *Recommended tag with a huge grain of salt and just pick the pieces that give you what you need to achieve your build.
Green items usually have 2 stats, or 1 stat that's twice the normal value. Blue tends to have 3 stats. Also, as mentioned, the stats also tend to be slightly more per rarity level.
The recommender puts far too much emphasis on quality, however, and not enough on the pure stats.
yes they need to increase the stat of blue item as they need to feels rare ...legendary's are good .
but in game green items have advantage over blue .........
Even though I have played since the 2nd beta I haven't really delved too much into the difference in the items, usually just going with the recommendation of the game (unless I was going for a specific play style and stats). But now that it is "live" and I have started to get some blue items it seems like it is time to learn some game mechanics.
What makes blue items better (recommended by the game) than green items which have better stats? There is no wear and tear, nothing to repair, nothing breaks, so it's not like the quality matters. And stats-wise the game seems to indicate that the higher stats on the green give better bonuses, yet it will still recommend a lower level blue item.
Why?
Blue gear is generally 4 levels higher then green. An example would be a sword level 20 that is blue is better then a 23 green sword. Although I remember have a 40 ring that was blue and couldn't find a better replacement til I hit 60 as the exception. It was a pimp ring.
If your unsure you can always equip the green and look at the change at your gear score. If it increases in value it may be time to use the higher level green if the stats fit your build.
Comments
For example, you might see something like (numbers made up):
Belt of Goodness (green)
level 40
+50 power
+50 crit
Belt of Awesomeness (blue)
level 40
+60 power
+60 crit
Belt of Super Goodness (green)
level 50
+65 power
+65 crit
The recommendation system is HAMSTER, btw, especially if you're using certain builds (I have a build that emphasizes crit, so I will often ignore a 'stronger' item with say armor penetration over a 'weaker' item with crit).
White < Green < Blue < Purple
I know the rarity is different. I was curious was the system was recommending stuff with worse stats, even though it was blue. As someone else mentioned, it's HAMSTER. I was hoping for a better answer but that may have to do.
Will /danceseductive for ZEN. :cool:
The recommender puts far too much emphasis on quality, however, and not enough on the pure stats.
but in game green items have advantage over blue .........
Blue gear is generally 4 levels higher then green. An example would be a sword level 20 that is blue is better then a 23 green sword. Although I remember have a 40 ring that was blue and couldn't find a better replacement til I hit 60 as the exception. It was a pimp ring.
If your unsure you can always equip the green and look at the change at your gear score. If it increases in value it may be time to use the higher level green if the stats fit your build.
There was a "Diablo" persistent world server that had them. IIRC, blue were "rare" items and green were "unique".
Probably many other examples depending on the server or mods you played.