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Floating Traps!?

neverbone231neverbone231 Member, Neverwinter Beta Users Posts: 5 Arc User
edited May 2013 in The Foundry
I tried to go into 3d edit mode to move traps so they weren't floating in the air but it wouldn't let me something bout my mouse look? Any help would be great.
Post edited by neverbone231 on

Comments

  • valkyryjavalkyryja Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    I can't really decipher your entire meaning. . . but you can't move traps in edit mode. Just like NPCs. You'll have to change the coords in the map look mode.
  • luther8luther8 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    The problem is probably the ground setting, you can change that to geometry which will put it into the rock or wall around head level of the npc.

    (sorry if this doesn't make since, i don't have the foundry up to exactly explain. )
    The Adventures of Sherlock Colms

    Quest I
    The Mysteries at Fang Ridge!
    Short code: NW-DGTN72HYL
  • neverbone231neverbone231 Member, Neverwinter Beta Users Posts: 5 Arc User
    edited May 2013
    Ok so I have traps floating on top of the water so I need to change x y or z axis? So just play with it till it works huh?
  • neverbone231neverbone231 Member, Neverwinter Beta Users Posts: 5 Arc User
    edited May 2013
    I figured it out just had lower my Y axis. Just a tip for this try to figure out traps
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