I have a door that is used to transition to the next map, but when you click the door you get an option on the screen that says "Go to Next Map" and "Interact". I do not want there to be an option, I want it to just transition to the next map. How do I change this or possibly work around it?
Post edited by chivash on
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crok2Member, Neverwinter Beta Users, Neverwinter Hero Users, SilverstarsPosts: 0Arc User
edited May 2013
Change "Go to next map" to read something more appropriate, like "Head to the Ocean" (It's on the transition). you always have to have the interaction happen somehow. For one of izatars quests he has you 'pick up your cards' by clicking a deck of cards (heh RP)... but the deck of cards is the transition to the next map and I believe the interact text is "Pick up your cards" or something like that.
No that's not the problem. When the door is clicked it gives the option to interact or got to the next map. I know i can change the text, I do not want to have the interact option. People have been clicking this, and it doesn't transition them forward it is making people stuck. I want to be able to click the door, and boom in the next map and its not doing that.
I still can not find a solution to my problem. I set the map transition component to the door and when people are clicking on this door, they get the two options, "Enter the Temple" (the text i have set) or "Interact. If they choose interact nothing happens, they do not progress to the next map, and they can not complete. I do not know of another option to set for the map transition to fix this. Can anyone else help me?
I had this problem. I used a non-functioning door. (Solid, no animation) and it would no longer give the option to interact. Instead it allowed the player to go to the next map like normal.
OMG that worked! Thank you so much this worked! I guess it was just the type of door I originally chose. I can not thank you enough this has been riving me crazy.
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