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does the zone design improve after level 25?

chuzzbugchuzzbug Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 3 Arc User
edited May 2013 in General Discussion (PC)
I'm sitting at level 25 right now and each zone and dungeon feels like I'm walking down a corridor.

The space is tight and the views are limited. The topology is essentially flat.

The instanced dungeons, in particular, remind me of Doom: same tile set over and over again.

Do things get more panoramic in the later levels?

Comments

  • wolfzilvawolfzilva Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 167
    edited May 2013
    what do you expect from a dungeon crawling game?
  • sent8sent8 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 70
    edited May 2013
    Yes they continue to get much better. I won't spoil it but it gets better each zone you move through imo.
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  • klaw10klaw10 Member Posts: 10 Arc User
    edited May 2013
    They do indeed. The devs have put a heck of a lot of work in getting the scenery right and the chasm, Icespire and Mt Hotenew maps look brilliant. The only issue is they have made some changes and haven't updated the wayfinder. The underdark also looks great but it's not panoramic obviously.
    Sig_zpse9729709.png
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