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Recommended Blue over Better Stats Green?

incudemincudem Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 2 Arc User
edited May 2013 in General Discussion (PC)
If this has been ask before can someone point me to the thread?

Why does the Recommended tag appear on a mouse over on a blue over a Green with much better stats?

This appears broken to me or is there something I am missing?

Thanks
Post edited by incudem on

Comments

  • labbblabbb Member Posts: 1 Arc User
    edited May 2013
    It weighs the blues a little better . I think because the blues have an extra set of stats . It doesn't always show since it could double or triple up on one .
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    lazy dev work.

    Just like an item with '75 \Recovery' will get the recommended tag over an exact same item but with a roll of '60 Armor Penetration' for my TR. Either someone was lazy in providing the devs with proper algorithms to determine what mod is better for which class, or the devs had them but were too lazy to implement them.

    Either way, it's lazy.
  • deahamletdeahamlet Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 191 Bounty Hunter
    edited May 2013
    Someone said recommendation is based on how much the item is worth in gold.

    Use your own judgement.
  • tfangeltfangel Member Posts: 0 Arc User
    edited May 2013
    Someone said they saw it was only looking at "value" of the item, so it didn't matter what the stats were, if the item was worth more, it was shown as recommended. I also guess it's not working as intended, because i've been recommended items that were level 20 for my level 40 at the time. Just ignore it, and look at stats.
  • scorgescorge Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 74
    edited May 2013
    lazy dev work.

    Just like an item with '75 \Recovery' will get the recommended tag over an exact same item but with a roll of '60 Armor Penetration' for my TR. Either someone was lazy in providing the devs with proper algorithms to determine what mod is better for which class, or the devs had them but were too lazy to implement them.

    Either way, it's lazy.

    yep its just lazy coding, seems the weight for recoomended is on rarity, stats and sockets regardless if thet are appropriate for your class.
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    deahamlet wrote: »
    Use your own judgement.

    Agreed, but the tag shouldn't be there if it's blatantly wrong 50% of the time. Either implement it properly or leave it out of the full release, IMO.
  • xnoobnessxxnoobnessx Member Posts: 12 Arc User
    edited May 2013
    deahamlet wrote: »
    Use your own judgement.

    Agreed, the system just said "Recommendation" still its up to you.
  • lanessar13lanessar13 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 8 Arc User
    edited May 2013
    It apparently has some weight on defense for a cleric. Two items, identical level, identical slot (chest):

    AC 8
    +197 defense
    +89 recovery
    +67 Armor penetration
    [defense slot]

    Recommended over:

    AC9
    +210 power
    +79 recovery
    +90 crit
    [defense slot]
  • cookjkcookjk Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 91
    edited May 2013
    deahamlet wrote: »
    Someone said recommendation is based on how much the item is worth in gold.

    Use your own judgement.

    I do believe that is how it is done. Because nothing else makes sense.
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    lanessar13 wrote: »
    It apparently has some weight on defense for a cleric. Two items, identical level, identical slot (chest):

    AC 8
    +197 defense
    +89 recovery
    +67 Armor penetration
    [defense slot]

    Recommended over:

    AC9
    +210 power
    +79 recovery
    +90 crit
    [defense slot]

    What do these items vendor for? I'm going to assume they vendor for identical prices, since they are the same item. If so, kinda throws the "goes to whats worth more" theory.
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