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Irritating invisible walls

kikiikikii Member, Banned Users, Neverwinter Beta Users Posts: 0
edited May 2013 in The Foundry
Some maps appear to be preloaded with invisible walls. For instance, Pirate's Skyhold (2) has one outside of the Pirate's village- that you cannot cross down to the swamp, however if you place your spawn point below the invisible wall line you CAN access the swamp, but cannot cross the wall BACK into the city.

Frustrating because I really want to use this map. Anyone have a fix?
Post edited by kikii on

Comments

  • alcsaar0alcsaar0 Member Posts: 6 Arc User
    edited May 2013
    I agree, I had a similiar issue with the "peasant small house" room, where there was a curtain in the middle of the room for no particular reason, that I couldn't delete or move.
  • kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited May 2013
    alcsaar0 wrote: »
    I agree, I had a similiar issue with the "peasant small house" room, where there was a curtain in the middle of the room for no particular reason, that I couldn't delete or move.
    Yup, I reported that during Foundry beta. Obviously they haven't fixed it yet.

    OP: The Foundry maps are not always the full zone that is in the regular game. This is a case of that. It's too bad.
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