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The Dead Rats' Final Gate

demthiousdemthious Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 10 Arc User
edited May 2013 in Bug Reports (PC)
Running the dungeon with a party has several times now the gate at Fleabottom is not opened despite there being a cutscene. We cannot progress.
Post edited by demthious on

Comments

  • xiberessxiberess Member Posts: 4 Arc User
    edited March 2013
    Im having that same problem
  • demthiousdemthious Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 10 Arc User
    edited March 2013
    Fix so far: Allow only a single person to pick up both keys.
  • hametehamete Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2013
    also we think it has to do with everyone cramming up at the gate. have 1 person be near the final gate to activate it and have everyone else hang back.
  • demthiousdemthious Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 10 Arc User
    edited March 2013
    True. I picked both keys up and my friend stood back.
  • rovolatterovolatte Member Posts: 1 Arc User
    edited May 2013
    It's still a bug after the cut scene i cant go any further the gate interaction vanished. Is there a fix for this?
  • psyb3rtr011psyb3rtr011 Member, NW M9 Playtest Posts: 340 Arc User
    edited May 2013
    I was soloing, so had both keys, and the same thing happened to me. Seems possibly to be lag related, as I was experiencing major rubber banding, was Lag Killed twice just prior, and was actually logged off after a 5+ minute "Server Not responding" message.
    Psyb3rTr011
    AKA Cyber Troll and Euben Hadd
  • mirarkittymirarkitty Member Posts: 11 Arc User
    edited May 2013
    demthious wrote: »
    Fix so far: Allow only a single person to pick up both keys.

    Wrong, or not enough: Only allow one person to click on the gates...

    We had a similar problem with a group of two, one person picked up the keys, but both clicked on the gate. It opened and closed, counted as open and deactivated, but it was now closed again - and we had to rerun the dungeon. \o/
  • watever2watever2 Member Posts: 38 Arc User
    edited May 2013
    I have same issue with the 1st door playing solo. Door opened half way then closed and could not continue. Probably will not get a response from ticket so will have to redo level again. grrrrrrrr
    I think it has something to do with other objects around the door.
  • mirarkittymirarkitty Member Posts: 11 Arc User
    edited May 2013
    watever2 wrote: »
    I have same issue with the 1st door playing solo. Door opened half way then closed and could not continue. Probably will not get a response from ticket so will have to redo level again..

    As of this day I haven't got a response to my ticket. So I don't think you should hang around for a reply...
  • niquoletteniquolette Member Posts: 1 Arc User
    edited May 2013
    Party of two, we both clicked the second gate, the cutscene played and then nothing happened. The quest tracker said unable to locate quest objective waypoint. Tried logging out and logging back in and that didn't work. Going to have to start over.
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