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How do I make a non objective object give an item?

orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
edited May 2013 in The Foundry
Hello, I have been trying to make an object drop an item without being an objective. I have seen this done before but can not see the option to do it, any help would be appreciated, thanks.
Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
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  • docbachdocbach Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 35
    edited May 2013
    Hello, I have been trying to make an object drop an item without being an objective. I have seen this done before but can not see the option to do it, any help would be appreciated, thanks.

    Set it to interactive, then set it to drop an item that you created.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited May 2013
    docbach wrote: »
    Set it to interactive, then set it to drop an item that you created.

    I set it to interactive and did not see the option to make it drop an item. I only saw "duration", "animation", and "interact text".
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited May 2013
    docbach wrote: »
    Set it to interactive, then set it to drop an item that you created.
    Never mind, I didn't realize I needed to click "item properties".
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
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