I don't have links handy, but yeah, there will be raids, a 20v20 pvp zone, and other stuff. I forget the raid size, i think it was 20 also. No idea on when, like everything really.
Meh... why do we need raids again? as far as i am aware... was never any huge raids in D&D. In fact max limit on a group is suggest at 6-7 and that is it. Raids we do not need...what we do need is more dungeon content, and harder 5 mans. Expand on small group content and keep true to what D&D was always about! a small group of heroes making a differance! not 30-40 guys beating on a single boss... sorry just not epic or fun and never has been for me.
I was REALLY hoping that this game would focus on dungeon content and small groups and not go the raid route... frankly if they do this i will be super disappointed...
Meh... why do we need raids again? as far as i am aware... was never any huge raids in D&D. In fact max limit on a group is suggest at 6-7 and that is it. Raids we do not need...what we do need is more dungeon content, and harder 5 mans. Expand on small group content and keep true to what D&D was always about! a small group of heroes making a differance! not 30-40 guys beating on a single boss... sorry just not epic or fun and never has been for me.
I was REALLY hoping that this game would focus on dungeon content and small groups and not go the raid route... frankly if they do this i will be super disappointed...
my thoughts exactly.
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warbossenfoMember, Neverwinter Beta UsersPosts: 27Arc User
Meh... why do we need raids again? as far as i am aware... was never any huge raids in D&D. In fact max limit on a group is suggest at 6-7 and that is it. Raids we do not need...what we do need is more dungeon content, and harder 5 mans. Expand on small group content and keep true to what D&D was always about! a small group of heroes making a differance! not 30-40 guys beating on a single boss... sorry just not epic or fun and never has been for me.
I was REALLY hoping that this game would focus on dungeon content and small groups and not go the raid route... frankly if they do this i will be super disappointed...
You do have a very good point but you also have to keep in mind that this is a mmo. Plus raiding with a guild is amazingly fun.
Raids lead to elitism, which I hope the devs avoid like the plague. If you go by CO and STO, raids aren't needed (I know STO has 20 man content, but a raid it is not.) Keep it to small groups, 10 man at the most.
Raids lead to elitism, which I hope the devs avoid like the plague. If you go by CO and STO, raids aren't needed (I know STO has 20 man content, but a raid it is not.) Keep it to small groups, 10 man at the most.
I wouldn't say raids lead it elitism but no matter what you do whether it be pvp or pve you will get elitist no matter what.
Raids lead to elitism, which I hope the devs avoid like the plague. If you go by CO and STO, raids aren't needed (I know STO has 20 man content, but a raid it is not.) Keep it to small groups, 10 man at the most.
Champs has a 10 man mini raid were you fight a Lady Gaga look alike with Magneto level powers @__@"
Meh... why do we need raids again? as far as i am aware... was never any huge raids in D&D. In fact max limit on a group is suggest at 6-7 and that is it. Raids we do not need...what we do need is more dungeon content, and harder 5 mans. Expand on small group content and keep true to what D&D was always about! a small group of heroes making a differance! not 30-40 guys beating on a single boss... sorry just not epic or fun and never has been for me.
I was REALLY hoping that this game would focus on dungeon content and small groups and not go the raid route... frankly if they do this i will be super disappointed...
I'm with you on this one. The game doesn't need Raid content. More 5man dungeon content is always welcome and I'm really looking forward to Gauntlgrym Open World PvP and the dungeon that can be unlocked by winning the map. If they decide to increase the group size for certain dungeons to let's say 6 or 7 then I'd be ok with that but 20man raid content? No, thanks.
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v1ctor2kMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
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I was REALLY hoping that this game would focus on dungeon content and small groups and not go the raid route... frankly if they do this i will be super disappointed...
my thoughts exactly.
You do have a very good point but you also have to keep in mind that this is a mmo. Plus raiding with a guild is amazingly fun.
Well the whole stick strictly to DnD rules have been ignored so far, so why not?
20v20.
Soon.
Centurion maximus92
12th Legion, Romulan Republic
12th Fleet
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I wouldn't say raids lead it elitism but no matter what you do whether it be pvp or pve you will get elitist no matter what.
Champs has a 10 man mini raid were you fight a Lady Gaga look alike with Magneto level powers @__@"
I hate Gravitar and her yellow bubbles of DOOM!
Nepht and Dr Deflecto on primus
I'm with you on this one. The game doesn't need Raid content. More 5man dungeon content is always welcome and I'm really looking forward to Gauntlgrym Open World PvP and the dungeon that can be unlocked by winning the map. If they decide to increase the group size for certain dungeons to let's say 6 or 7 then I'd be ok with that but 20man raid content? No, thanks.
Gauntlgrym will have both PvE and PvP content afaik.