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Spike trap bug

vonthvonth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 85
edited May 2013 in Bug Reports (PC)
Hello,

I was running a few foundry quests in BW4, and what happens is that when you trigger the trap, it starts triggering over again and again, making you unable to move. But as a GWF i found that using avalanche of steel saves you so that did save my HAMSTER 2 times in a row, i would probably be stuck in there if it wasn't for that skill.

Just letting you know to be fixed. It scared the shi out of me.

Thanks.
Post edited by vonth on

Comments

  • eag1epoopeag1epoop Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I've been having the same problem. I don't have Avalanche so I had to exit and restart. This needs to be fixed. :/

    and of course i'm injured when i get back in...
  • valtrayvaltray Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    This is really annoying. No way out, unless you die
  • fide90fide90 Member Posts: 1 Arc User
    edited May 2013
    Got the same error in the Foundry Questline "From the Shadwos" in the Quest "Part 2: The Lanaar Legancy".
    The error occured in the eastern entry of the library in the Lanaar Mansion.
    Its the spike trap with the magic crystal nearby.

    Already contacted the Founder and he will exchange the trap for another one. The problem stands after all.

    Also tried to use different skills to get out of it. No chance. Died like a pig. :(
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