Hi everyone,
I've completed a Foundry Quest for your enjoyment. If you have a chance to play it, I'd love any feedback you have.
Name: A Kidnapping in BlacklakeAuthor: @wininID: NW-XGL8JDF4VDescription:
You've accepted a job from a mysterious patron in hopes of coin and adventure. But when helping a Neverwinter Guardsman with a simple Nasher-orchestrated kidnapping turns complicated, will you be able to stop the greater threat?
A courier just handed you a note about the job offer. You are to meet your contact down by the market in Protector's Enclave.
-Estimated 30 min. to complete.
-Designed to be challenging for a solo adventurer.
-Includes 5 custom “Accolades” (1 per map) for those who enjoy exploration. Be sure to post how many you collected in your review!
-Quest includes a mix of fighting and dialog. Light on puzzles.
Comments
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Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
FYI on the last fight, you can duck behind the sludge bucket to break LOS and get a breather. I randomly discovered that during testing and decided to leave it in for the tactically minded fighters.
Two things you might want to mention on your show (which might help motivate Cryptic to fix them sooner):
If you can help spread the word about those, it might will help players understand and hopefully avoid some frustration.
Best of luck with the show!
nevermind, i dropped this quest. it wasted too much of my time. i wish i could rate it so i could give it 1 star, but since i dropped it without finishing it, i cant rate it.
Sorry toy, I did this quest and had zero problems even with the sparkle trail turned off. Think a little next time instead of wanting everything handed to you without any effort.
NW-DJ56XFK6G
My first installment in the Rise of Shadovar Campaign.
Sorry you are having trouble with the quest. It uses custom zones after you leave Blacklake, so you might not be able to get back in halfway. Unfortunately that is a limitation with the Foundry, as far as I know. I've run into that problem many times playing other people's quests.
There should be 6 groups to kill in the sewers. Some rooms they might get stuck behind an object. I tried to keep them close enough so that you would spot them all at once, but double check each room. Especially the room with the skeletons on the platforms and the big room. The big room has 2 group iirc.