Are dungeons completely broken or do they just drop trickster rogue gear every time? i mean i have done both of the available dungeons up to lvl 26 multiple times and each time they drop the same **** trickster rogue items. what is the point of dungeoning if you're not a trickster rogue? just to get marks? that means that every other class is just supporting trickster rogues when they go down into a dungeon.
Are dungeons completely broken or do they just drop trickster rogue gear every time? i mean i have done both of the available dungeons up to lvl 26 multiple times and each time they drop the same **** trickster rogue items. what is the point of dungeoning if you're not a trickster rogue? just to get marks? that means that every other class is just supporting trickster rogues when they go down into a dungeon.
really disappointed.
Population is like ~70% TR. so when you queue for a dungeon, and you get three TRs a DC and a GF, it most likely affects the RNG to drop more TR gear.
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pwguMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
except that i've dropped without a single trickster rogue in group and still the same items drop. I'm talking about see the same items multiple times without any deviation. as in 10:10 ten times i saw the ****ing shadow blades drop in the crypt. it seems like each boss drops only one item. and those items so far have been all trickster rogue items.
so again what is the point of running a dungeon if you're not a trickster rogue?
actually I also noticed this. I have started to do dungs today, so I thought it was just bad luck, but in 1 run I had dropped around 4 rares and every one of them for Trickster (1 in party).
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pwguMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Just to clarify I'm not talking about the green loot off random mobs, that seems to be random just exactly the way it supposed to be. I'm talking about boss loot, they always and i do mean always drop the same item for my parties. so.. if you're not a trickster rogue it seems their is no reason to help kill a boss because you get no reward except for marks.
Funny finding this thread today. I started running dungeons last night and did crypts 3-4 times in a row and every single drop each time was the same 3 tr items... this is pretty **** dissaponting to know I might not have just had terrible luck like I assumed.
Edit: this was clock tower or whatever I did not crypts
Ran the level 16 dungeon Clock tower 20 times since this week and 2 betas weekends same loot every single time. I've yet to loot anything equipable off them for my guardian. I just figured dungeon loot was another thing they spent half a day on like armor appearance diversity and said its good enough.
I spend all day reading every thread and letting people know this is BETA.
Did cloak tower twice, no rogue in the group both times. Only rogue loot dropped from bosses.
The thing about a random system is that this type of thing CAN happen. Its not very likely for it to happen, but it can. The more it happens though, the more likely that it is actually broken.
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astaziaMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 51
edited May 2013
Actually noticed this myself. At first I thought it was just rogues needing on everything like they often do in most games, before then I was never looking at any gear with a red icon I just hit greed. I started looking at the items and realized they really were all for rogues. Even ran Cloak Tower solo a few times, still got rogue items. Good news is my rogue is now geared out head to toe in blue dungeon gear after never having stepped foot in one.
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pwguMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
good to know. hope they fix or wise up to this. i can bet you by the end of the week you'll just group in dungeons with 4 other poeple all of the same class.
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gukterMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 29Arc User
edited May 2013
I've noticed this also, being a 35 GWF. I've seen from the dungeons I've done (all atleast 5 times) mostly TR loot. The one time a GWF item dropped, a TR did roll on it and won it. The irony is not lost on me.
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pwguMember, Neverwinter Beta UsersPosts: 0Arc User
I've noticed this also, being a 35 GWF. I've seen from the dungeons I've done (all atleast 5 times) mostly TR loot. The one time a GWF item dropped, a TR did roll on it and won it. The irony is not lost on me.
ya, but did you rerun the dungeon to see if that boss dropped the same item again? i think bosses drop just one item all the time. the problem is is that they don't service all the different classes but dungeons seemed to be geared to helping TRs get gear only.
Comments
Population is like ~70% TR. so when you queue for a dungeon, and you get three TRs a DC and a GF, it most likely affects the RNG to drop more TR gear.
so again what is the point of running a dungeon if you're not a trickster rogue?
Ability Scores || All Attribute Roll Combinations || My Cleric Stream \o/
Please review my campaign and I'll return the favor.
which sucks and is broken
But yes, I think that loot mechanic is skewed in some way.
Edit: this was clock tower or whatever I did not crypts
The thing about a random system is that this type of thing CAN happen. Its not very likely for it to happen, but it can. The more it happens though, the more likely that it is actually broken.
ya, but did you rerun the dungeon to see if that boss dropped the same item again? i think bosses drop just one item all the time. the problem is is that they don't service all the different classes but dungeons seemed to be geared to helping TRs get gear only.