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some questions about the foundry system

kaydiechikaydiechi Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 61
edited May 2013 in General Discussion (PC)
so i haven't seen much information about this, but hopefully somone can help me, im posting this in GD because its more of a general question about game mechanics and how they interact with the foundry.

how are the final rewards and experience rewards calculated?
is most of the experience meant to be from encounters?
and how about the eligibility for dailies and such?

I'm looking to find, or design a soloable, yet high exp yielding, efficient grind-able map, of course i'd have plenty of aesthetics to it, but i just would like to know if there are any out there, im pretty far behind my group of freinds in exp and instead of pvp spam id like to have an efficient mission i can run every now and then when im bored, thanks :P
Post edited by kaydiechi on

Comments

  • moondawg13moondawg13 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited May 2013
    Final rewards and experience are calculated by Cryptic. Foundry authors have no control over quantity, class type, or rarity of loot in the chest or dropped by mobs. There are certain other restrictions, such as not being able to place Merchant NPCs, or nodes for Dungeoneering, Religion, Thievery , etc.

    Dailies eligibility are Quests which have a minimum of plays (20 I believe), and must be at least fifteen minutes in duration. Those Quests will be noted in green text, that they so qualify.
    Campaign: The Legend of Snowmane
    Chapter One: In Search of the Legend
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited May 2013
    The restriction on class type seems odd as if I remember correctly the Main Game quests tend to give you equipment for your class. I can't see why the end-reward from a quest shouldn't be something your class can use.
  • kaydiechikaydiechi Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 61
    edited May 2013
    moondawg13 wrote: »
    Final rewards and experience are calculated by Cryptic. Foundry authors have no control over quantity, class type, or rarity of loot in the chest or dropped by mobs. There are certain other restrictions, such as not being able to place Merchant NPCs, or nodes for Dungeoneering, Religion, Thievery , etc.

    Dailies eligibility are Quests which have a minimum of plays (20 I believe), and must be at least fifteen minutes in duration. Those Quests will be noted in green text, that they so qualify.

    Yeah, this much im aware, to some extent, i guess its just up to me to find/make an effecient grindfest thats fun haha, the tavern one is 20 minutes of pure fighting and my god it is fun lol
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