I have discovered something delightful.
If you boot the game with an Xbox 360 controller plugged into your computer you will notice that if you press the Right-stick left and right your character will rotate as if you are doing it with a mouse! After further inspection there are two xinput.dll files in the games directory. For those of you that don't know xinput dlls enable Xbox 360 controller support in games and are used for no other purpose!
Forgive me if this is common knowledge but after a google search I could find nothing on the topic so I thought I would report my findings.
Good day.
Comments
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
The Shadow Cast Channel - Neverwinter Gameplay
Xbox 360 Wireless Gaming Receiver for Windows.
I like using the controller now with xpadder set up.
I map the HUD buttons and actual map, jump, interact, alt, shift, C and I.
everything else I do with K/M
You can get everthing mapped with xpadder but I like simplicity so I only map what I need during actual active play and revert to keyboard/mouse when it makes sense to.
Nice to see someone else other than me uses Xpadder too. I would like to add that it is worth it to invest in the Xbox 360 Chatpad that you can plug into your controller. Although it doesn't work out of the box, there is a third-party driver available called the chatpad-super-driver. Keep in mind if anyone decides to go for this method, the driver is still in the alpha testing phase so installing the driver is not for the faint of heart and requires a lot of tweaking, but oh is it worth it.
Edit: I forgot to mention that the driver ONLY works with wired Xbox 360 controllers. The site mentions that it only works for "Made for Windows" models, but thats not true. My new Xbox 360 version controller works as well.