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Advice - Platform Jumping Foundry

bballscottbballscott Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 4 Arc User
edited May 2013 in The Foundry
Hey Folks,

So I just published my attempt at making a platform jumping foundry mission/map. It's really short and quick, which I was trying to do for the first one. I would greatly appreciate it if you folks could just look at it and give me some tips. It's missing a lot and I wanna try to make a lot of engaging ones for the crowd!

If you go to foundry, under best, search for Platform Jumper Island. Or just "jumper" and it will show up. I appreciate the support and help in advance mates! Cheers!

Also, is there anyway to make the floating platforms move? If so, please let me know!

Thanks mates,
Frost/bballscott

Comments

  • drakedge2drakedge2 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    I have done this in my Limbo map, its difficult. As far as multiple levels or floating islands, you can't really animate the islands that I know of.

    What I did to make my platformer was lay down the path I wanted the character to take on the ground, i ran along the path and jumped between each to make sure the distance was do-able between each platform for the average gamer.

    I then raised the altitude of the platforms to the desired heights and painfully ran through it a billion times to get the distances correct.
    8IxArUQf.jpg
    A story driven quest, with a fun and challenging amount of combat, that takes you into the world of Planescape, carefully hand crafted by me.
  • bballscottbballscott Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 4 Arc User
    edited May 2013
    Thanks for the reply drake, I pretty much did the same thing as far as platform distances go. It's all tested out and works and some of the jumps take a lot of skill/timing to do, which is what I wanted to do. I just feel like its missing things. I have different types of jumps, teleports, and a mini maze in it. Just need additional ideas there-after.
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