Champions Online came out. We where plagued with horrible queue times.
Star trek Online came out much later. Once again we had horrid queue times.
Now Neverwinter and once again, horrid queue times.
It seems after having two other games that had this problem at launch. Someone at Cryptic should have been prepared for this. In a year when you guys make another cookie cutter MMO I am going to screenshot this post. and paste it. When and if we have server load issues again.
[SIGPIC][/SIGPIC] Join Date. Dec 2007
The Original Novastar
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Making thread after thread about the issue isn't going to make the process go any faster, you just end up wasting space.
Right indeed.
I don't take pleasure in locking these threads but they aren't civil or constructive.
The fixes are coming.