No no this isn't a thread about TR is OP, nerf, nerf nerf! Im actually rolling one as of now (once lag calms down). I always play the stealthy stabber in most MMO's, so naturally I came here. My brother is playing a tank, and a friend has a cleric and CW covered, so I went daggers.
But im desperatly looking for a guide, not a build to cookie cutter, just some kind of skeleton guide to steer me from making really dumb choices, as I HATE paying for respecs, need that cash for bags and honey badgers >.>.
I checked around google, and found nothing, same for these forums. But can anyone give me a hand please? My main concern is naturally, feats. I intend to go down the executioner path feat wise if that helps.
Part of the fun of playing a new MMO is exploring! Granted, I'm at work and I would greatly like more info on talent trees / abilities / Stat values. The Wiki kinda blows right now.
It has some helpful stuff. So far I find (only level 41 with my TR) that there is a pretty solid range depending on the kind of build you want to suit your playstyle (I know, not the answer you were looking for, sorry).
The right to command is earned through duty, the privilege of rank is service.
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noscetemetMember, Neverwinter Beta UsersPosts: 0Arc User
edited April 2013
Unfortunately, I suspect only the closed testers have this information currently (particularly given the fundamental changes shortly before launch), and I haven't seen any take the time to post it. I'd actually love some concrete information on what works and what doesn't in play myself, but regrettably it's completely unavailable for now.
Guys can u tell me how to use stealth, cant find this skill. Or it has special button?
level 10 you get stealth, than its the tab key I believe.
Thanks for the link rabb, like I said I enjoy exploring new skills etc, but since respecs are generally one of the MOSt expensive items in most cash shops, it makes such an idea rather dangerous.
Unfortunately, I suspect only the closed testers have this information currently (particularly given the fundamental changes shortly before launch), and I haven't seen any take the time to post it. I'd actually love some concrete information on what works and what doesn't in play myself, but regrettably it's completely unavailable for now.
Even us closed testers are still figuring it out. Some things, such as gloaming cut sounding awesome but not be very useful (too slow), will hopefully be changed at some point. I expect that quite a few people will re-spec when they are able.
The right to command is earned through duty, the privilege of rank is service.
Even us closed testers are still figuring it out. Some things, such as gloaming cut sounding awesome but not be very useful (too slow), will hopefully be changed at some point. I expect that quite a few people will re-spec when they are able.
Do have a big question, Ive done SOME searching while seeking a guide, and strangely the consensus seems to be to go for str/power over dex on a rogue, is that part actually true?
Even us closed testers are still figuring it out. Some things, such as gloaming cut sounding awesome but not be very useful (too slow), will hopefully be changed at some point. I expect that quite a few people will re-spec when they are able.
Well, if you'd care to take the time to write up which skills did or didn't work since the change, I for one would certainly appreciate it. Having a general idea of what's functional would be a step up.
level 10 you get stealth, than its the tab key I believe.
Thanks for the link rabb, like I said I enjoy exploring new skills etc, but since respecs are generally one of the MOSt expensive items in most cash shops, it makes such an idea rather dangerous.
My pleasure!
This is my first PW game, so I do not know this firsthand but I have been told by a number of experienced PW gamers that they give respec token after significant changes. Since we are likely to see some significant ones in the coming months, it's at least a little bit likely...
The right to command is earned through duty, the privilege of rank is service.
My pleasure!
This is my first PW game, so I do not know this firsthand but I have been told by a number of experienced PW gamers that they give respec token after significant changes. Since we are likely to see some significant ones in the coming months, it's at least a little bit likely...
Yea this is my 2nd PW game, i just hate having to spend money because of misused skill points, and in a new game that can happen, a LOT X_X.
But yea, is it true that str/pow are the two main stats for a dps rogue? Hows the executioner feat path? :P. As I said, since we in mega lag mode im trying to piece together a battle plan for my Orc rogue...toothymcstabbinson
I just leveled to 30, and I have been working on the Executioner feat path. I don't know if this is rogue standard or that combo of feats, but I find that I can easily kill enemies 2-3 levels above me.
IMO there are 3 ways to build rogues
1)Stealth based. Skills you need for this are
-Lurkers Assault, Shocking Execution for dailies
-Shadow Strike, Bait and Switch, and Impossible to Catch for encounters
-Skillful Infiltrator and Tenacious Concealment for passives.
with this you should be able to remain in stealth for 15 secs and when you come out of it take no damage whatsoever. if you wanna be a <font color="orange">HAMSTER</font> and <font color="orange">HAMSTER</font> ppl off, go for this :P
2)AoE build(PvE)
-Whirlwind of blades and courage breaker(for bosses, reduces their damage by 90% )
-For encounters get blitz, path of blades or dazing strike, and wicked reminder for the armor reduction
-Passives get skillful infiltrator again and tactics.
3)One shot build(PvP)
-for dailies you need Shocking Execution(its a must for 1 shot kills) and another daily of your choice(eg bloodbath, courage breaker etc)
-for you encounters you need dazing strike and lashing blade. crit with either of these and you can do upwards of 5k damage on dazing strike and 10k on lashing. easy guide to kill someone in less than 3 seconds is to stealth up to them, use lashing blade into shocking execution. easy kills. for your last encounter, it depends on how balls deep you wanna go. if you're really ballsy get wicked reminder. does more damage. if you want a good get away card, get smoke bomb or impossible to catch. if you're in between ballsy and cautious, get path of blades.
-for passives get tactics and skillful infiltrator.
Comments
Part of the fun of playing a new MMO is exploring! Granted, I'm at work and I would greatly like more info on talent trees / abilities / Stat values. The Wiki kinda blows right now.
It has some helpful stuff. So far I find (only level 41 with my TR) that there is a pretty solid range depending on the kind of build you want to suit your playstyle (I know, not the answer you were looking for, sorry).
level 10 you get stealth, than its the tab key I believe.
Thanks for the link rabb, like I said I enjoy exploring new skills etc, but since respecs are generally one of the MOSt expensive items in most cash shops, it makes such an idea rather dangerous.
http://nw-forum.perfectworld.com/showthread.php?133921-50-Trickster-Rogue-Infiltrator-Skill-Guide-and-mini-review
Even us closed testers are still figuring it out. Some things, such as gloaming cut sounding awesome but not be very useful (too slow), will hopefully be changed at some point. I expect that quite a few people will re-spec when they are able.
Do have a big question, Ive done SOME searching while seeking a guide, and strangely the consensus seems to be to go for str/power over dex on a rogue, is that part actually true?
A great guide and some good discussion afterward.
Well, if you'd care to take the time to write up which skills did or didn't work since the change, I for one would certainly appreciate it. Having a general idea of what's functional would be a step up.
My pleasure!
This is my first PW game, so I do not know this firsthand but I have been told by a number of experienced PW gamers that they give respec token after significant changes. Since we are likely to see some significant ones in the coming months, it's at least a little bit likely...
Yea this is my 2nd PW game, i just hate having to spend money because of misused skill points, and in a new game that can happen, a LOT X_X.
But yea, is it true that str/pow are the two main stats for a dps rogue? Hows the executioner feat path? :P. As I said, since we in mega lag mode im trying to piece together a battle plan for my Orc rogue...toothymcstabbinson
1)Stealth based. Skills you need for this are
-Lurkers Assault, Shocking Execution for dailies
-Shadow Strike, Bait and Switch, and Impossible to Catch for encounters
-Skillful Infiltrator and Tenacious Concealment for passives.
with this you should be able to remain in stealth for 15 secs and when you come out of it take no damage whatsoever. if you wanna be a <font color="orange">HAMSTER</font> and <font color="orange">HAMSTER</font> ppl off, go for this :P
2)AoE build(PvE)
-Whirlwind of blades and courage breaker(for bosses, reduces their damage by 90% )
-For encounters get blitz, path of blades or dazing strike, and wicked reminder for the armor reduction
-Passives get skillful infiltrator again and tactics.
3)One shot build(PvP)
-for dailies you need Shocking Execution(its a must for 1 shot kills) and another daily of your choice(eg bloodbath, courage breaker etc)
-for you encounters you need dazing strike and lashing blade. crit with either of these and you can do upwards of 5k damage on dazing strike and 10k on lashing. easy guide to kill someone in less than 3 seconds is to stealth up to them, use lashing blade into shocking execution. easy kills. for your last encounter, it depends on how balls deep you wanna go. if you're really ballsy get wicked reminder. does more damage. if you want a good get away card, get smoke bomb or impossible to catch. if you're in between ballsy and cautious, get path of blades.
-for passives get tactics and skillful infiltrator.