Hey guys. Just a quick question regarding dialogue options during conversations with NPCs. One of the things I really liked about NeverWinter Nights 1 and 2 was howmuch freedom the game gave you in terms of roleplaying. You could be the stereotypical goodie-two-shoes hero in one playthrough, or a smart mouthed a*shole in the second
. Is this still the same in NeverWinter?
Thanks alot
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Comments
From what I have played, it is not so much Neverwinter Nights 1 & 2 style conversations as much as it is, 'May I have more information on this subject?' or 'I will take that quest.' I am only level nine currently, however, and it may change as the game progresses. Please, do not be put out by this: I can guarantee that Foundry content (that being, user-made missions and campaigns) certainly do have Neverwinter Nights-style conversations, with opportunities to role-play your character dialogue and with branching paths.
I hope that helped answer your question!
On the other hand, you can be as snarky as you want to real live people. Seems likes an okay trade off.