Every class only has 1 Paragon path? I realize it's probably because its "open beta' and time did not allow for it. I personally see this as being one of the MAJOR class customization options, without it i feel that choosing any class is going to fall short of being MY character. paragon paths should have been more important than this silly point buy skill tree business IMHO.
my major concern is that i have not seen ANY source that has confirmed more paragon paths other than the window in game that states
More paragon paths coming soon
does anyone have any information or input on this?
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I'm sure that they will eventually add in some more paths, but at what price-point? 1000 zen?
Don't hold your breathe on that idea.doubt free respecs will be given out with new paths.
kinda thinking they dang well better
Does anyone have more info on these?
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Yep, they will be giving free retrait token in STO (traits receiving revamp next month), nothing to worry about here
Fighter: Iron vanguard, Kensei, Pit fighter and Swordmaster.
Cleric: Angelic avenger, Divine oracle, Radiant servant and Warpriest.
Rogue: Cat burglar, Daggermaster, Master infiltrator and Shadow assassin.
Wizard: Battle mage, Blood mage, Spellstorm mage and Wizard of the Spiral Tower.
One was conqueror , the other was tactitian and i can't remember the 3rd branch.
Paragon Paths are a fixed selection of post level 30 powers that help shape your character, once you select one Paragon Path you can't pick another without using a respec.
They gave free respecs in their other games, so there is no reason to believe it will be different here. New classes will also be free, which has been stated over and over.
With a little luck they will release one extra paragon path for every current class and the new ones when the first batch of new classes are release, will see in 2 months or so... fingers crossed!
This is pretty common, though. Alpha NDAs tend to persist for a variety of reasons. (I don't know if this is the case here, but I've alpha tested a few games over the years and in most cases the NDA was never lifted.)
i still don't understand it though
Company size usually dictates this kinda stuff I'd wager, but developers split their human resources into teams to work on different game aspects at the same time.
So it probably is not like developing a new race robs us of time spent crafting a new class.
yeah that's true but priorities play a big part in it too and from the looks of it the new classes are higher priority than paragon paths so they have more resources allocated to that which would increase the time of one over the other.
Also can you link where they stated that many times? Im really interesting in knowing if ill get a free respec or not when more paragon paths come out.