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Guardians Blocking Poison

thiagomagthiagomag Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 34
edited April 2013 in Bug Reports (PC)
This was a bug I ran into during BWE4 and forgot to mention:

Apparently, as a GF, you can BLOCK poison by holding Shift. The shield will ping multiple times as the poison damage takes effect.

I found it hilarious when I first saw it, but I honestly forgot to mention.
Post edited by thiagomag on

Comments

  • sjirosjiro Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 124 Bounty Hunter
    edited April 2013
    Heh, wonder if you can also roll/teleport to dodge it.
  • unjustbladeunjustblade Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 91
    edited April 2013
    Guardian Fighters blocking poison isn't a bug. We're just that good with a shield. : P
  • solthusx2solthusx2 Member Posts: 2 Arc User
    edited April 2013
    Considering CO characters can somehow dodge both poison and bleeding damage;) (last I checked), this is likely not a bug.
  • thiagomagthiagomag Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 34
    edited April 2013
    That would be a huge immersion break for me...

    "I'm poisoned! Guess I will just block out the venom with my Shield that apparently can block anything!"
  • solthusx2solthusx2 Member Posts: 2 Arc User
    edited April 2013
    It might be that poison damage is treated as an 'attack'; which makes it subject to the usual damage mitigation effects.

    Now I'm wondering if you can also 'deflect' poison damage:rolleyes:
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited April 2013
    They have got great constitution. WHen poisoned, they harden the body.

    Its not the shield but their stance which blocks the poison.
  • kolbe11kolbe11 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    gillrmn wrote: »
    They have got great constitution. WHen poisoned, they harden the body.

    Its not the shield but their stance which blocks the poison.

    Yup... Try it against the Blob cube in Clockwork Tower... same result: Resist poison.
    "It is said that idle hands are the Devil's tools: Idle geek hands, however, came up with gunpowder, nuclear weapons, and toilet plungers." -Illiad
  • daxx360daxx360 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited April 2013
    kolbe11 wrote: »
    Yup... Try it against the Blob cube in Clockwork Tower... same result: Resist poison.

    That is a gelatinous cube. The most dangerous foe you'll ever face in D&D. Seriously, when my friends and I ran into it (literally) in BW4 we all turned and fled for two rooms screaming like children. I think I've only ever killed one once in my years playing tabletop, though they have always been placed in rather advantageous (for them) locations.
  • solthusx2solthusx2 Member Posts: 2 Arc User
    edited April 2013
    daxx360 wrote: »
    That is a gelatinous cube. The most dangerous foe you'll ever face in D&D. Seriously, when my friends and I ran into it (literally) in BW4 we all turned and fled for two rooms screaming like children. I think I've only ever killed one once in my years playing tabletop, though they have always been placed in rather advantageous (for them) locations.

    Ooze type monsters do tend to be some of the most annoying/dangerous creatures due to their immunities and special abilities.

    Slightly more on topic, blocking poison with a shield is problably a quirk of the game mechanics, it is about as logical as a GWF being able to use Avalance of Steel indoors/underground.
  • myrkolithmyrkolith Member Posts: 212 Arc User
    edited April 2013
    It could be worse, we could could end up having to carry a club that doesn't get destroyed by rustmonsters and oozes so we can bash them as they appear in packs and droves every 3 feet like in DDO... =P
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  • warpetwarpet Member Posts: 1,969 Arc User
    edited April 2013
    i wonder is this shield they use something more then just a shield:p
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