to atleast 10 seconds or make the stealth bar regen atleast twice as fast.
I had loads of fun with my rogue and I know Ill play one at launch but this was the only things so far that would be cool if they changed that....with 5 seconds, most of the time 1-2-3 of the seconds are wasted positioning or for those " oh ****! " moments.
Oh and btw, please add more weapon choices...for example katanas, scimitars, short swords and maybe even long swords.
And id like to see more abillities added too. Why are some of the abillities in the Powers tab just upgraded versions at higher level? Thats bad design imo.
Anyway, by far funniest class I played during beta. I sure hope NW launches soon
*cough* fix zen prices *cough*
Comments
it's already possible to permastealth basically any solo encounter in the game with enough points into ap regen & stealth duration
I agree.Make some new abilities,and those u already have,their dmg scale with lvl anyway so I dont see a point in takin the same ability twice
Sure, they'll get right on that. Anything else?
:rolleyes:
We are already obliterating the other classes in single target dps and in PvP by a large margin. There's a daily available that gives you plenty of stealth over and above the norm. Don't hold your breath for weapons that are the bread and butter of other available classes; they will not be using daggers and dirks either.
I'd rather see more than three useful encounter powers for PvE content (those three powers being Lashing Blade, Shadow Strike, and Bait & Switch).
Let's not get all crazy here. Stealth is just fine - let's not haphazardly make comments about nerfing stealth. Stealth is exactly as it should be. Nothing to see here, Devs...the Trickster Rogue works just great...just move along...move along...
The GWF class ability, Determination, works the same way. It cannot be canceled when it's activated. Part of playing either of these classes is knowing when to activate these class abilities.
as far as cancelling stealth, you can do this by activating any encounter ability that doesn't coincide with stealth; all of the rogue encounters have stealthed abilities yes, but only a few work with stealth to help you stay stealthed for longer periods of time. g strike is one of them but like i said before the animation on it takes too long in my opinion and will most likely get you killed. i personally stayed far away from it and used bait and switch instead to refill my bar, add some really good crit/power/recovery gear and the timer on bait and switch can be drastically diminished.
STRUGGLING? uMAD? QQ? NEED A GUIDE? GET SPOON FED HERE! NOMNOMNOM
Also, no, stealth doesn't need to be longer. Then again I use stealth primarily to add bonus damage and effects.
So you can run around and slash things with normal attacks in stealth or
Use the fun ones that slices opponents HP like crazy and enlarges your peni...
So this is the choice at the moment.
I like flashy games and like to use some SMASH buttons (I know - roll GWF, CW). But at the endgame you discard those skills and use efficient ones.
I vote for 10 sec stealth or more than 3 skills. GW2 put a limit to utility (10 skills), but this is too far.
And Yes I would play the game even how it is now. Don't tell me what to do!
As such, stealth should be something you can go into and stay in ... but not enter in combat. We basically have a very short version of HIPS.
If you're worried about your dungeon having all the mobs skipped, just make "kill X mobs" part of the quest objective.
If there's ever a "suggest a paragon class" option, that would be mine - a class that lets me stealth full-time until I start combat, and then not at all (or maybe make my daily power a single-use HIPS to get away from a fight I didn't think all the way through).
If you're going to play a rogue you need to MAN up and punch the biggest baddest monster you can find in the face!!
Agreed nothing to see here:)
It's such a defining feature that I prefer it to be powerful and frequent, but limited.
And katana? This isn't Bleach Online.
You don't get it until level 10, where it tells you how to use it.
I am not rogue fan and played it only couple hours at 60 lv but learning mechanic is easy.
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
Shocking Execution is amazing at max drop anybody lol.