The Drow race has +2 charisma, +2 dexterity. Has affinity to magic. Special ability trance and darkfire.
Also most videos show Drows using trickster rogue abilities...so what should drow charater be a trickster or a wizard?
Whatever the player wants, rogue, wizard, cleric, one of the fighters.
Your attributes won't make or break you, not a +2 here or there. It could even provide a needed bonus to an area not normally appreciated by a certain class and make it easier to take a different view on how you can approach a challenge.
I'd say that melee ranger is prolly a good bet for that considering he was a dual weilding melee with a companion in the books.
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bruddajokkaMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 447Bounty Hunter
edited March 2013
Trickster Rogue would end up being really good since Darkfire is an armor debuff, and despite what people say a +2 to both Dexterity, and Charisma is still really good. But like it's been said you can be whatever class you want.
Make your toon with the look you picture your toon being . make your toon with the play style of skills you picture your toon being. Do not make a toon with any numbers or racials in mind. That is a screw up from start.
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prunetracyMember, Neverwinter Beta UsersPosts: 0Arc User
Make your toon with the look you picture your toon being . make your toon with the play style of skills you picture your toon being. Do not make a toon with any numbers or racials in mind. That is a screw up from start.
This is true if you care mostly about roleplaying. If you care mostly about optimization, it matters quite a bit. People play for different reasons, so I wouldn't go so far as to call it a screw up.
For optimization it matters next to nothing. 1-2 % if that and thats being nice. but opinions vary on what is important.
Maybe you're not familiar with what optimization means. Yeah, it's a small difference. Optimization discussion is almost entirely concerned with finding those small differences and taking advantage of them.
You're not wrong, you can create a character with any race/class combo and be perfectly capable. All I'm saying is that there are people who do care about that 1-2%, and to them the discussion is not moot, nor is considering that aspect of character creation "a screw up."
I have no problems with people wanting to optimize, I just wanted the OP to know that they don't have to be constrained to certain race/class combo's. I think the passive racials might make more difference in any case. I should have properly answered the question. Statistically Trickster Rogue as others have pointed out is a great class for the Drow, so is Half-Orc actually for their strength bonus, though I can't recall what their racial ability was, speed boost at the start of combat?
To note, each point in an attribute above 10 added +1% to their respective scores, and in some cases (such as Dex and Deflection) .5% per point.
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kotliMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 577
edited March 2013
Well one of the Stat choices will be +2 Dex & +2 Cha but there's another unknown stat combo, I be more interested in what the racial bonuses are.
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bruddajokkaMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 447Bounty Hunter
edited March 2013
Well part of their lore blurb says a highly magical race so kind a hoping for Int/Cha.
Going Drow Great Weapon Fighter as soon as I can roll one. Unless some sort of Archer gets released at the same time then I'll play an Archer/Ranger Drow as my first Alt and keep my Half-Orc GWF as my main.
[SIGPIC][/SIGPIC]
Character is what a man is in the dark
Comments
Your attributes won't make or break you, not a +2 here or there. It could even provide a needed bonus to an area not normally appreciated by a certain class and make it easier to take a different view on how you can approach a challenge.
This is true if you care mostly about roleplaying. If you care mostly about optimization, it matters quite a bit. People play for different reasons, so I wouldn't go so far as to call it a screw up.
Maybe you're not familiar with what optimization means. Yeah, it's a small difference. Optimization discussion is almost entirely concerned with finding those small differences and taking advantage of them.
You're not wrong, you can create a character with any race/class combo and be perfectly capable. All I'm saying is that there are people who do care about that 1-2%, and to them the discussion is not moot, nor is considering that aspect of character creation "a screw up."
To note, each point in an attribute above 10 added +1% to their respective scores, and in some cases (such as Dex and Deflection) .5% per point.
Character is what a man is in the dark