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Race: Drow.....Wizard or Trickster Rogue???

quest14quest14 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 3
edited March 2013 in PvE Discussion
The Drow race has +2 charisma, +2 dexterity. Has affinity to magic. Special ability trance and darkfire.
Also most videos show Drows using trickster rogue abilities...so what should drow charater be a trickster or a wizard?
Post edited by Unknown User on

Comments

  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited March 2013
    Whatever the player wants, rogue, wizard, cleric, one of the fighters.

    Your attributes won't make or break you, not a +2 here or there. It could even provide a needed bonus to an area not normally appreciated by a certain class and make it easier to take a different view on how you can approach a challenge.
  • the1tiggletthe1tigglet Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 1
    edited March 2013
    I'd say that melee ranger is prolly a good bet for that considering he was a dual weilding melee with a companion in the books. :)
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited March 2013
    Trickster Rogue would end up being really good since Darkfire is an armor debuff, and despite what people say a +2 to both Dexterity, and Charisma is still really good. But like it's been said you can be whatever class you want.
  • roninthehoodroninthehood Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 184 Bounty Hunter
    edited March 2013
    Make your toon with the look you picture your toon being . make your toon with the play style of skills you picture your toon being. Do not make a toon with any numbers or racials in mind. That is a screw up from start.
  • prunetracyprunetracy Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2013
    Make your toon with the look you picture your toon being . make your toon with the play style of skills you picture your toon being. Do not make a toon with any numbers or racials in mind. That is a screw up from start.

    This is true if you care mostly about roleplaying. If you care mostly about optimization, it matters quite a bit. People play for different reasons, so I wouldn't go so far as to call it a screw up.
  • roninthehoodroninthehood Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 184 Bounty Hunter
    edited March 2013
    For optimization it matters next to nothing. 1-2 % if that and thats being nice. but opinions vary on what is important.
  • prunetracyprunetracy Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2013
    For optimization it matters next to nothing. 1-2 % if that and thats being nice. but opinions vary on what is important.

    Maybe you're not familiar with what optimization means. Yeah, it's a small difference. Optimization discussion is almost entirely concerned with finding those small differences and taking advantage of them.

    You're not wrong, you can create a character with any race/class combo and be perfectly capable. All I'm saying is that there are people who do care about that 1-2%, and to them the discussion is not moot, nor is considering that aspect of character creation "a screw up."
  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited March 2013
    I have no problems with people wanting to optimize, I just wanted the OP to know that they don't have to be constrained to certain race/class combo's. I think the passive racials might make more difference in any case. I should have properly answered the question. Statistically Trickster Rogue as others have pointed out is a great class for the Drow, so is Half-Orc actually for their strength bonus, though I can't recall what their racial ability was, speed boost at the start of combat?

    To note, each point in an attribute above 10 added +1% to their respective scores, and in some cases (such as Dex and Deflection) .5% per point.
  • kotlikotli Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 577
    edited March 2013
    Well one of the Stat choices will be +2 Dex & +2 Cha but there's another unknown stat combo, I be more interested in what the racial bonuses are.
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited March 2013
    Well part of their lore blurb says a highly magical race so kind a hoping for Int/Cha.
  • zylaxxzylaxx Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 591 Bounty Hunter
    edited March 2013
    Going Drow Great Weapon Fighter as soon as I can roll one. Unless some sort of Archer gets released at the same time then I'll play an Archer/Ranger Drow as my first Alt and keep my Half-Orc GWF as my main.
    [SIGPIC][/SIGPIC]
    Character is what a man is in the dark
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