Good vid. The guy playing that control wizard was just appalling. Couldn't help laughing.
Computer: Black, pretty lights || Overclock: Photo of kids. || Memory: Not what it used to be. || Storage: Garage and shed. || Video: No, moved to DVD. || Windows: 100% glass.
Never understood why people put specs in a signature...
The wizard class looked fun to play, and I've always been a melee guy, but still I'm glad I'm not the only one who thought the wizard player was making some basic mistakes.
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sakuda13Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 242Arc User
edited March 2013
Man good god .. Thought the Rogue run animation was bad... The control wizard runs like HAMSTER.They really need to fix that looks like he is doing the shuffle
[SIGPIC][/SIGPIC]
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alpurinolMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 11Arc User
edited March 2013
I was screaming, "USE YOUR DAILY!" at the screen.
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elewyndylMember, Neverwinter Beta UsersPosts: 0Arc User
Yeah whatever daylies have cool downs. Anyway it is also adjusting when to use daily powers and potions.
I am from Europe and I think we should not judge to hard the European game testers performance. People have misconception that newer WOW expansions are easy. I have not played the newest Mists of Pandaria expansions of WOW. That said expansion before that Cataclysm expansion had stonehard Heroic Dungeons when released! Every gaming site wrote how hardcore they felt. I liked that difficulty even though in the beginning I felt almost literally the blood taste in my mouth after biting my tongue in frustration of the stonehard difficulty. Eventually people learned better tactics and got slowly better gear. Unfortunately Blizzard listened to whiners and also nerfed the Heroic Dungeon difficulty some months after release though Raids still had good challenge.
What we see here are gametesters who are not so familiar yet with their characters and this particular Dungeon. After defeating that miniboss that slaughtered them many times they also learned to at least slightly better play.
I would be more worried about this game if it would have been a walk in the park(easy) difficulty.This game will thank god have Heroic Dungeons and sooner or later after release(maybe much later like many months or a year) Raids will be in this game that has been confirmed.Raids will however NOT be available at release but I think that is fully acceptable and please remember that also WOW did not have Raids at the release and this is a free game.
Overall don't judge to hard the EU team they were a bit green, but they did their best. There are also some Dungeons that are more difficult then others. I suspect this Dungeon is more difficult then the seen in the first Beta event. Anyway as you can see Demons can be very fast and also used deadly spells/powers from distance.
I am very happy they mentioned that Succubus exist in the game and I guess the leader Succubus is a very powerful foe.
Comments
Where is ze link?
Would be helpful, yes.
Cheers for link, good video.
Very nice
Never understood why people put specs in a signature...
The controll wizard never ussed the tab ability and the daily powers, this make the game harder.
Not to mention he was always on the wrong target and never kited aggro to his tank either, lol.
I guess all game critics can't be gamers too.:p
Every time they idiot-proof something...they make better idiots.
and im pity of rogue, even smallest HAMSTER from mob killed him(her)
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
The idle stance looks like the wizard is specialized in the magic school of proctomancy.
I am from Europe and I think we should not judge to hard the European game testers performance. People have misconception that newer WOW expansions are easy. I have not played the newest Mists of Pandaria expansions of WOW. That said expansion before that Cataclysm expansion had stonehard Heroic Dungeons when released! Every gaming site wrote how hardcore they felt. I liked that difficulty even though in the beginning I felt almost literally the blood taste in my mouth after biting my tongue in frustration of the stonehard difficulty. Eventually people learned better tactics and got slowly better gear. Unfortunately Blizzard listened to whiners and also nerfed the Heroic Dungeon difficulty some months after release though Raids still had good challenge.
What we see here are gametesters who are not so familiar yet with their characters and this particular Dungeon. After defeating that miniboss that slaughtered them many times they also learned to at least slightly better play.
I would be more worried about this game if it would have been a walk in the park(easy) difficulty. This game will thank god have Heroic Dungeons and sooner or later after release(maybe much later like many months or a year) Raids will be in this game that has been confirmed. Raids will however NOT be available at release but I think that is fully acceptable and please remember that also WOW did not have Raids at the release and this is a free game.
Overall don't judge to hard the EU team they were a bit green, but they did their best. There are also some Dungeons that are more difficult then others. I suspect this Dungeon is more difficult then the seen in the first Beta event. Anyway as you can see Demons can be very fast and also used deadly spells/powers from distance.
I am very happy they mentioned that Succubus exist in the game and I guess the leader Succubus is a very powerful foe.