I've played a few major MMOs over the last few years and I've seen a few different ways they handle addons. Some don't allow them, end of story, some allow a few and some others allow all but hacking/bots. Personally i don't like using addons such as meters and "location of X" maps, i do how ever like rp/ui skin addons. So question to all of you, do you support addons or not, and which kinds(if any) would you use in NWO?
As a former addon developer for World of Warcraft, I hope they do allow addons. But just not to the level of World of Warcraft.
User Interface enhancements and Ease-of-Use enhancements are what I think are good choices for allowed mods. Boss mods and addons that could make dungeon running trivial are examples of what I think shouldn't be included.
Just my opinion though.
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reaperking66Member, Neverwinter Beta UsersPosts: 0Arc User
edited March 2013
not sure if my post was unclear but i'm more curious if the players are for/against it, i was sure that cryptic wouldn't be for it judging by the total lack of addons for their games.
Comments
A. Publishers are too scared of hackers to allow it.
and
B. The last few MMOs made by cryptic did not include them.
This is their postion.^
They don't really like third partys playing around with their coding.
Neverwinter Wiki
Can I see where this is stated? This is the first I've heard of it.
User Interface enhancements and Ease-of-Use enhancements are what I think are good choices for allowed mods. Boss mods and addons that could make dungeon running trivial are examples of what I think shouldn't be included.
Just my opinion though.