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Race Bonuses and What they mean?

azsh1azsh1 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 37
edited February 2013 in General Discussion (PC)
Hi all,

This may have been discussed before sorry if so but here we go. So I understand the +2 Charisma and +2 Dexterity ideas but what do the other bonuses equate to? List below

Human Versatile Defense=???
Half Elf Dual Heritage=???
Elf Elven Accuracy=???
Drow Trance=???
Teifling Blood Hunt=???
Dwarf still unknown
Halfling still unknown

Anyhow I know it has probably been explained somewhere but I cant seem to find the link so if you would enlighten me!

Thanks,

Azsh
Post edited by azsh1 on

Comments

  • azsh1azsh1 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 37
    edited February 2013
    Anyone have any info on the above?

    Thanks,

    Azsh
  • denkasaebadenkasaeba Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    These bonuses have not been revealed, yet (afaik).

    If you want, i could tell you what these things mean in the pnp edition ^^
    Dilige, et quod vis fac (Love, and do what you will)

    St. Augustinus
  • azsh1azsh1 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 37
    edited February 2013
    So I found what a couple of them mean as follows:

    Elven Accuracy= +5% Damage to Critical Hit
    Trance= Regeneration Increase @ Campfires
    Blood Hunt= Increase in Damage for Short Duration After Critical Hit

    The others still evade me though so if you could let me know what the PnP Edition means.

    Thanks,

    Azsh
  • silvergryphsilvergryph Member, NW M9 Playtest Posts: 740 Arc User
    edited February 2013
    I believe that in PnP the Half-elf Dual Heritage means that they can count as both a human and an elf for anything with a racial prerquisite.
  • denkasaebadenkasaeba Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    Human VD: not in the game

    Half Elf Dual Heritage= You can take feats that have either elf or human as a prerequisite (as well as those specifically for half-elves), as long as you meet any other requirements.

    Elf Elven Accuracy= Reroll the attack roll. Use the second roll, even if it’s lower. (i guess that the +5% crit is similar)

    Drow Trance= Rather than sleep, drow enter a meditative state known as trance. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
    Not wholly viable in the game, though.

    Teifling Blood Hunt= Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied enemies.
    I guess it will be changed into bonus damage

    Dwarf Dwarven Resilience = use your second wind as minor action... i don't really know how it will be brought into the game

    Halfling Second Chance = when you are hit by an attack, the attacker must reroll the attack and use the second roll, even if it is lower. This will be, probably, changed into a generic defense bonus.
    Dilige, et quod vis fac (Love, and do what you will)

    St. Augustinus
  • azsh1azsh1 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 37
    edited February 2013
    Thanks for the info Denka. At least it gives me a clearer picture of what they may ultimately be. Maybe the devs will get us some more info as CB goes on?
  • denkasaebadenkasaeba Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    azsh1 wrote: »
    Thanks for the info Denka. At least it gives me a clearer picture of what they may ultimately be. Maybe the devs will get us some more info as CB goes on?

    Hopefully. Their main concern, thought, should be giving ME a long and exhaustive devoted cleric video :P

    Anyway, i didn't notice you found drow racial. That seems quite nice.
    Dilige, et quod vis fac (Love, and do what you will)

    St. Augustinus
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    Consider most of them giving an attack and/or defense bonus. Some may or may not be conditional and are likely to be more if so. That's as far as the NDA will let me. I'm sure you;ll learn more come this weekend.
    [SIGPIC][/SIGPIC]
  • khupa1khupa1 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 96
    edited February 2013
    I hope to play the next one and see the bonuses for each race.
  • ashrox10ashrox10 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited February 2013
    I don't think they're officially released yet.
    Vuxadin@Kaelangx on Mindflayer.
    PvE Enthusiast.
    mbre6g.jpg
  • aeroth001aeroth001 Member Posts: 420 Bounty Hunter
    edited February 2013
    denkasaeba wrote: »
    These bonuses have not been revealed, yet (afaik).

    If you want, i could tell you what these things mean in the pnp edition ^^

    Not sure they will be the same thing in this game
  • denkasaebadenkasaeba Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    aeroth001 wrote: »
    Not sure they will be the same thing in this game

    They are not, mostly.
    Dilige, et quod vis fac (Love, and do what you will)

    St. Augustinus
  • jimhonjimhon Member, Neverwinter Beta Users, Silverstars Posts: 50
    edited February 2013
    Give this a look. I haven't listed the names of the perks; just what they do. eg. Elven accuracy gives 1% crit.

    It's from the first beta weekend.

    http://nw-forum.perfectworld.com/showthread.php?39221-Character-Creation-Info!
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