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Plague tower

dustbustusdustbustus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 4 Arc User
edited August 2013 in Bug Reports (PC)
In the plague tower episode after link gets turned undead and you got to chase him the glitter trail makes you think you need to climb up on the boxes wen you need to drop in the hole.

Its not a major problem but worth reporting
Post edited by dustbustus on

Comments

  • darkcatz1darkcatz1 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 26 Arc User
    edited February 2013
    Well Right now I'm in The Tower looking for the missing pieces for the statues and only found two the wolf statue pieceis still missing and I look all over .. using the tricker rogue. which bring up why is the guardian the only one that can open secret places that call for a dungeon finder instead of the scout.
  • gallenmuurgallenmuur Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 10 Arc User
    edited February 2013
    There are consumables that allow you to use other profestions gathering abilities for 3 min.
    Gallen - Human Great Weapon Fighter - Dragon
  • galendr1lgalendr1l Member Posts: 27 Arc User
    edited February 2013
    I got stuck in the tower when I went down a secret hole with skeletons and a spider. I had to use /killme to get out.
  • hadmatterhadmatter Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    On a side note, I noticed that when the cutscene plays where Linkletter falls down the hole, he just kinda disappears down a sponaneously-forming hole in the ground. No significant sound effect played or animation to tell me what was happening. He was there one minute, then *poof!* he was gone. I didn't even know there was a hole in the ground until the cutscene ended and I checked out the room...

    Was that a fluke, or are others seeing the same thing?
  • reburrebur Member Posts: 70 Arc User
    edited February 2013
    hadmatter wrote: »
    On a side note, I noticed that when the cutscene plays where Linkletter falls down the hole, he just kinda disappears down a sponaneously-forming hole in the ground. No significant sound effect played or animation to tell me what was happening. He was there one minute, then *poof!* he was gone. I didn't even know there was a hole in the ground until the cutscene ended and I checked out the room...

    Was that a fluke, or are others seeing the same thing?

    Your lucky I fell down the hole right after it opened. As a Rogue it opened up right under me. Also cutscenes in the tower when they happen if you don't kill all the others before it happens they can still hit and kill you before it ends. I didn't die luckily but it was real close. Iwas spamming that potion button all through that cutscene at the end of the tower trying to heal myself before I died.
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  • gallenmuurgallenmuur Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 10 Arc User
    edited February 2013
    You have to go down that whole to get the items to open the last secret door. There is a ladder you can click on to get back to the level above.
    Gallen - Human Great Weapon Fighter - Dragon
  • mrzibbmrzibb Member Posts: 1 Arc User
    edited May 2013
    hadmatter wrote: »
    On a side note, I noticed that when the cutscene plays where Linkletter falls down the hole,

    Howdy, Is this pic Linkletter?
  • alienkazealienkaze Member Posts: 3 Arc User
    edited August 2013
    Hi! I killed the final boss, and nothing happened. Moreover, I'm stuck in that room, there is a chest that won't open and the hole where I came from is covered with some semi-invisible layer of red.

    LE: I did the quest again and it worked fine...frustrating though that it wouldn't work for the first time.
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